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RollerCoaster Tycoon: Windows, Xbox: ... Includes two expansion packs: Wacky Worlds and Time Twister. Both of these are developed by Frontier Developments. 2004:
The series' combined sales—including those of RollerCoaster Tycoon 2, Wacky Worlds and Time Twister—rose to 7 million copies by April 2004. [27] The NPD Group declared Rollercoaster Tycoon 2 the 10th-best-selling computer game of 2002, [28] and the 12th-best-selling of 2003. [29]
RollerCoaster Tycoon 2 was released on 15 October 2002. The game was developed by Chris Sawyer and published by Infogrames Interactive. RollerCoaster Tycoon 2 has two official expansion packs: Wacky Worlds and Time Twister, both released in
Several sequels would follow RollerCoaster Tycoon and its expansion packs: RollerCoaster Tycoon 2, RollerCoaster Tycoon 3, RollerCoaster Tycoon 3D, RollerCoaster Tycoon 4 Mobile and RollerCoaster Tycoon World. Features found in this game, along with RollerCoaster Tycoon 2, were included in RollerCoaster Tycoon Classic in 2017. [45]
PlayStation 2: RollerCoaster Tycoon 2: Wacky Worlds: Infogrames Interactive Windows: RollerCoaster Tycoon 2: Time Twister: Atari Interactive: 2004 RollerCoaster Tycoon 3: Atari Interactive (PC), Frontier Developments (iOS) Windows, OS X, iOS: 2005 RollerCoaster Tycoon 3: Soaked! Atari Interactive Windows, OS X: RollerCoaster Tycoon 3: Wild!
Expansion to RollerCoaster Tycoon 2. 2003: RollerCoaster Tycoon 2: Wacky Worlds: Frontier: ... Competitor against RollerCoaster Tycoon World: 2016: Youtubers Life: U ...
May 2, 2003 (Europe) Infogrames Sheffield House: GameCube: Released under Atari banner. RollerCoaster Tycoon: March 25, 2003 (North America and Europe) Frontier Developments: Xbox: Console port of the original Windows game. Includes both expansion packs V-Rally 3: March 25, 2003 (North America) March 28, 2003 (Europe) Eden Studios: Xbox ...
Sawyer later used some of the revenue from Transport Tycoon to travel across Europe and the United States, and developed a lifelong interest in roller coasters. [9] [2] [10] After creating RollerCoaster Tycoon, he again resumed work on the sequel for Transport Tycoon, but again postponed it to create RollerCoaster Tycoon 2, which launched in 2002.