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  2. Real-time clock - Wikipedia

    en.wikipedia.org/wiki/Real-time_clock

    A real-time clock (RTC) is an electronic device (most often in the form of an integrated circuit) that measures the passage of time. Although the term often refers to the devices in personal computers , servers and embedded systems , RTCs are present in almost any electronic device which needs to keep accurate time of day .

  3. Doomsday Clock - Wikipedia

    en.wikipedia.org/wiki/Doomsday_Clock

    It has since been set backward 8 times and forward 17 times. The farthest time from midnight was 17 minutes in 1991, and the nearest is 90 seconds, set in January 2023. The Clock was moved to 150 seconds (2 minutes, 30 seconds) in 2017, then forward to 2 minutes to midnight in January 2018, and left unchanged in 2019. [5]

  4. CPU time - Wikipedia

    en.wikipedia.org/wiki/CPU_time

    This process took a total of 0.02 seconds of CPU time (User + System). The reported System time is 0.00 seconds, indicating that the amount of System time used was less than the printed resolution of 0.01 seconds. Elapsed real time was 0.08 seconds. The following is the source code of the application nextPrimeNumber which was used in the above ...

  5. Real-time - Wikipedia

    en.wikipedia.org/wiki/Real-time

    Real-time clock, a computer clock that keeps track of the current time Real-time Control System , a reference model architecture suitable for software-intensive, real-time computing Real-time Programming Language , a compiled database programming language which expresses work to be done by a particular time

  6. Real-time computing - Wikipedia

    en.wikipedia.org/wiki/Real-time_computing

    Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines". [2] The term "real-time" is also used in simulation to mean that the simulation's clock runs at the same speed as a real clock. Real-time responses are often understood to be in the order of milliseconds, and sometimes microseconds.

  7. Elapsed real time - Wikipedia

    en.wikipedia.org/wiki/Elapsed_real_time

    In computing, elapsed real time, real time, wall-clock time, wall time, or walltime is the actual time taken from the start of a computer program to the end. In other words, it is the difference between the time at which a task finishes and the time at which the task started.