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The Dungeon Masters Guild is an online store that hosts official Wizards of the Coast products and acts as a platform for third party publishers and individuals "to publish lore, maps, character designs and adventures based on Dungeons & Dragons intellectual property". [20]
The 5th edition Dungeon Master's Screen from the core rule book gift set collector's edition by the artist Hydro74. A Dungeon Master's Screen was released for the game's 5th edition in January 2015. A revised version, titled Dungeon Master's Screen Reincarnated featuring revised artwork and charts was released in September 2017. Additionally ...
[4] Chapter 2: Dungeon Master's Tools [3] Revisits and expands on traps and downtime activities rules. In-depth coverage of tool proficiencies and spellcasting. A new magic items sections expands the DMG and adds new minor items. Includes a variety of other DM tools such as random encounters and simultaneous effects. [4] Chapter 3: Spells [3] [4]
The Dungeon Master's Guide (DMG [1] or DM's Guide; in some printings, the Dungeon Masters Guide or Dungeon Master Guide) is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master. [2]
Tasha's Cauldron of Everything is a sourcebook for the 5th edition of the Dungeons & Dragons fantasy role-playing game, published in 2020. The book is a supplement to the 5th edition Dungeon Master's Guide (2014) and Player's Handbook (2014). [1]
After Wizards of the Coast's acquisition of TSR, the 3rd Edition of Dungeons & Dragons was released in 2000 and Wizards announced that the Dragonlance setting would not be supported. However, Wizards allowed a group of fans to support the line for the 3rd Edition on the internet.
Races of Faerûn was designed by Eric L. Boyd, James Jacobs, and Matt Forbeck, and published in March 2003.Cover art is by Greg Staples, with interior art by Dennis Calero, Dennis Cramer, Mike Dutton, Wayne England, Jeremy Jarvis, Vince Locke, David Martin, Raven Mimura, Jim Pavelec, Vinod Rams, and Adam Rex.
The two previous sourcebooks of its type, Xanathar's Guide to Everything and Volo's Guide to Monsters, are both books that I use constantly as a Dungeon Master. The former is a rules expansion and clarification that helps to build out the interactions of any campaign, and the latter is a book of monsters that any party could come upon during ...