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The origin of the electropneumatic paintball marker is the subject of a patent dispute, [1] but is generally acknowledged to have happened more or less simultaneously with the introduction of WDP's Angel and PneuVenture's Shocker, marketed by Smart Parts, both in 1996.
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The Ion is an electropneumatic paintball marker manufactured by Smart Parts. At the time of its release, the Ion was the first fully electropneumatic marker aimed at entry-level players, at a price point similar to Spyders and other mechanical blowbacks. The Ion has generally been credited with making high-rate-of-fire electropneumatic markers ...
Empire Paintball Axe: 0.68 in Empire Paintball Dfender 0.68 in Empire Paintball Mini 0.68 in Empire Paintball Sniper 2012 Empire Paintball Resurrection Autococker Auto-cocking 2013 0.68 in Evil Minion Evil Omen: Side-feeding stacked tube mechanical marker, similar to an Autococker Evil Pimp: Evil Scion FASTech Paintball F1 Illustrator FASTech ...
The Angel paintball marker was designed by engineer John Rice, as an HPA-only marker. Despite its ubiquitous use in the sport at the time, Rice considered CO 2 a dirty gas , so the Angel used miniaturized components that could not withstand impurities in the air or the cooling effects of CO 2 . [ 3 ]
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The name 'Punishers' might give the wrong impression. This Ocala motorcycle club, and others like it, are dedicated to doing good and helping out. 'They look scary, but they're great guys': Ocala ...
A typical one-line diagram with annotated power flows. Red boxes represent circuit breakers, grey lines represent three-phase bus and interconnecting conductors, the orange circle represents an electric generator, the green spiral is an inductor, and the three overlapping blue circles represent a double-wound transformer with a tertiary winding.