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  2. Comparison of Direct Connect software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Direct...

    Direct Connect hubs are central servers to which clients connect, thus the networks are not as decentralized as Gnutella or FastTrack. Hubs provide information about the clients, as well as file-searching and chat abilities. File transfers are done directly between clients, in true peer-to-peer fashion. Hubs often have special areas of interest.

  3. Direct Connect (protocol) - Wikipedia

    en.wikipedia.org/wiki/Direct_Connect_(protocol)

    The Direct Connect protocol is a text-based computer protocol, in which commands and their information are sent in clear text, without encryption in original NeoModus software (encryption is available as a protocol extension). Clients connect to a central server acting as a "hub".

  4. DirectConnect - Wikipedia

    en.wikipedia.org/?title=DirectConnect&redirect=no

    This page was last edited on 16 April 2014, at 20:46 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may ...

  5. Comparison of desktop application launchers - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_desktop...

    An application launcher provides shortcuts to computer programs, and stores the shortcuts in one place so they are easier to find. In the comparison of desktop application launchers that follows, each section is devoted to a different desktop environment .

  6. Direct Client-to-Client - Wikipedia

    en.wikipedia.org/wiki/Direct_Client-to-Client

    Direct Client-to-Client (DCC) (originally Direct Client Connection [1] [2] [3]) is an IRC-related sub-protocol enabling peers to interconnect using an IRC server for handshaking in order to exchange files or perform non-relayed chats. Once established, a typical DCC session runs independently from the IRC server.

  7. Category:Direct Connect network - Wikipedia

    en.wikipedia.org/wiki/Category:Direct_Connect...

    Pages in category "Direct Connect network" The following 3 pages are in this category, out of 3 total. This list may not reflect recent changes. C.

  8. DirectPlay - Wikipedia

    en.wikipedia.org/wiki/DirectPlay

    IDirectPlay8Server, which allows access to server functionality; IDirectPlay8Client, which allows access to client functionality; IDirectPlay8Peer, which allows access to peer-to-peer functionality; Secondary interfaces are: Various lobby interfaces that allows players to find and prepare a game before it actually commences.

  9. Connect:Direct - Wikipedia

    en.wikipedia.org/wiki/Connect:Direct

    Connect:Direct originally did not support encrypted and secure data transfers, however an add-on, Connect:Direct Secure+, provided such support. Encryption can be accomplished with Transport Layer Security using SSL, TLS or the Station-to-Station protocol (STS). Since being acquired by IBM, the add-on has been folded into the base product, so ...