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  2. Genshin Impact - Wikipedia

    en.wikipedia.org/wiki/Genshin_Impact

    Genshin Impact [b] is a 2020 action role-playing game produced by MiHoYo/HoYoverse. [ c ] The game features an anime -style open world environment and an action-based battle system using elemental magic and character-switching.

  3. List of video games in development - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games_in...

    Untitled Death end re;Quest mainline game Un­known ... Reality Gaming Group [107] Dragon Quest XII: ... Genshin Impact: September 2020 NS: Action role-playing:

  4. Genius Invokation TCG - Wikipedia

    en.wikipedia.org/wiki/Genius_Invokation_TCG

    Genius Invokation TCG (Chinese: 七圣召唤; pinyin: Qīshèng Zhàohuàn; lit. 'Summoning of the Seven Sages') is a free-to-play digital collectible card game developed by miHoYo as a permanent game mode of Genshin Impact and released alongside the game's Version 3.3 update on December 7, 2022.

  5. MiHoYo - Wikipedia

    en.wikipedia.org/wiki/MiHoYo

    MiHoYo Co., Ltd. [note 1] is a Chinese video game development and publishing company founded in 2012 and headquartered in Shanghai.The company is best known for developing the Honkai franchise, Tears of Themis, Genshin Impact, and Zenless Zone Zero.

  6. Zach Aguilar - Wikipedia

    en.wikipedia.org/wiki/Zach_Aguilar

    Zachary Aguilar (born February 21, 1998) is an American voice actor who has appeared in various English dubbed versions of Japanese anime and video games. Aguilar's first major role was Genos in One Punch Man, and has since appeared as Tanjiro Kamado in Demon Slayer: Kimetsu no Yaiba, Koichi Hirose in JoJo's Bizarre Adventure: Diamond Is Unbreakable, Arthur Pendragon in The Seven Deadly Sins ...

  7. Tencent Games - Wikipedia

    en.wikipedia.org/wiki/Tencent_Games

    Tencent gradually turned to mobile gaming in 2013. A game center with a sizable mobile game user base was launched by Mobile QQ and WeChat in the upcoming years. In order to become the biggest online gaming firm in the world, the company concentrated on the global gaming market, investing in or aggressively purchasing foreign game companies. [8]

  8. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  9. PopCap Games - Wikipedia

    en.wikipedia.org/wiki/PopCap_Games

    Sprout Games is the creator of the game Feeding Frenzy. The Sprout team helped PopCap to make a sequel to the game, Feeding Frenzy 2: Shipwreck Showdown, with Gwertzman becoming the Director of Business Development at PopCap. In early 2006, PopCap International was opened, based in Dublin, Ireland, working on product localization, mobile games ...