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The Free City of Krakow is the first adventure module for Twilight: 2000, in which the player characters encounter the survivors of a US Special Forces Team after they were ambushed. [2] The Free City of Krakow is a campaign setting supplement focused on the neutral city of Kraków and its significant characters and locations, and comes with ...
Twilight: 2000 is a 1984 post-apocalyptic military tabletop role-playing game published by Game Designers' Workshop (GDW). [1]: 167 Set in the aftermath of World War III (the Twilight War), the game operates on the premise that the United States/NATO and the Soviet Union/Warsaw Pact have fought a lengthy conventional war followed by a limited nuclear war with all its consequences.
Allen Mixson reviewed Special Operations in White Wolf #38 (1993), rating it a 4 out of 5 and stated that "The adventures alone are worth the price. Add to these a booklet chock-full of floor plans, diagrams and information on intelligence/spec ops agencies, and it is easy to see why Special Operations gets high ratings."
Pages in category "Twilight: 2000 supplements" The following 10 pages are in this category, out of 10 total. This list may not reflect recent changes. A.
2000 Based on the eponymous comics by Petri Hiltunen: The Price of Freedom: West End Games 1986 America loses the Cold War and is occupied, but resistance is in their blood The Primal Order: Wizards of the Coast: Capsystem 1992, 1995 Prime Directive: Task Force Games: Custom, GURPS, d20, d20 Modern, Traveller: 1993, 2002, 2005, 2008 Primetime ...
The company priced its IPO above its previous target range of $28-$31, valuing the Palo Alto, California-based Rubrik at around $5.6 billion based on the outstanding shares listed in its filing ...
Allen Mixson reviewed Twilight Encounters in White Wolf #24 (Dec./Jan., 1990), rating it a 3 out of 5 and stated that "In summary, Twilight Encounters is worth it just for the scenarios. The fact that a rulebook with better rules comes with the set is pure gravy. The new rules should not be downplayed.
In Issue 80 of Space Gamer/Fantasy Gamer, Richard A. Edwards thought the book would be very useful for gamemasters, saying "While those looking for specific mission briefings will be disappointed, players and referees of Twilight: 2000 will find RDF Sourcebook to be indispensable for providing new character generation tables and equipment lists."