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The historical video game belongs to a video game genre in which stories are based upon historical events, environments, or people. Some historical video games are simulators, which attempt an accurate portrayal of a historical event, civilization or biography, to the degree that the available historical research will allow.
Out of the fourteen traditional Stations of the Cross, only eight have a clear scriptural foundation. Station 4 appears out of order from scripture; Jesus's mother is present at the crucifixion but is only mentioned after Jesus is nailed to the cross and before he dies (between stations 11 and 12). The scriptures contain no accounts whatsoever ...
List of business simulation video games; List of city-building video games; ... CROSS: Open source clone of Sim City. 1995: SimIsle: Missions in the Rainforest:
The objective of the stations is to help the Christian faithful to make a spiritual pilgrimage through contemplation of the Passion of Christ. It has become one of the most popular devotions and the stations can be found in many Western Christian churches, including those in the Roman Catholic, Lutheran, Anglican, and Methodist traditions.
Level design or environment design, [7] is a discipline of game development involving the making of video game levels—locales, stages or missions. [8] [9] [10] This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.
In the traditional scheme of the Stations of the Cross, the final Station is the burial of Jesus. Though this constitutes a logical conclusion to the Via Crucis, it has been increasingly regarded as unsatisfactory [by whom?] as an end-point to meditation upon the Paschal mystery, which according to Christian doctrine culminates in, and is incomplete without, the Resurrection (see, for example ...
In a game with a sandbox mode, a player may turn off or ignore game objectives, or have unlimited access to items. [5] This can open up possibilities that were not intended by the game designer . A sandbox mode is an option in otherwise goal-oriented games and is distinguished from open-ended games that have no objectives, such as SimCity , [ 5 ...
Battlestations: Midway is a video game developed by Eidos Hungary and released in 2007 for the Xbox 360 and Microsoft Windows.The Mac version of this game was developed by Robosoft Technologies, based out of India and published in July 2008 by Feral Interactive.