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  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    Version 8.1 (April 2011) sees the name changed to GameMaker (lacking a space) to avoid any confusion [41] with the 1991 software Game-Maker. This version also had the runtime rewritten in C++ to address performance concerns [42] [failed verification] [contradictory] with previous versions.

  3. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Sonic-CD-11-Decompilation: Active Sonic the Hedgehog (2013) Sonic-1-2-2013-Decompilation: Active Sonic the Hedgehog 2 (2013) Active Sonic Mania: Sonic-Mania-Decompilation: Active RPG Maker 2000: EasyRPG: Active GPL: RPG Maker 2003: RPG Maker XP aka Ruby Game Scripting System (RGSS) mkxp, mkxp-z: Active GPL [119] [120] RPG Maker VX (RGSS2) RPG ...

  4. Windows 11, version 24H2 - Wikipedia

    en.wikipedia.org/wiki/Windows_11,_version_24H2

    The Windows 11 2024 Update [1] (also known as version 24H2, codenamed Hudson Valley [2] [3] [4]) is the third and current major update to Windows 11. It carries the build number 10.0.26100. It carries the build number 10.0.26100.

  5. Windows 11 - Wikipedia

    en.wikipedia.org/wiki/Windows_11

    As of November 2024, Windows 11, accounting for 35% of Windows installations worldwide, [185] is the second most popular Windows version in use, with its predecessor Windows 10 still being the most used version in virtually all countries (with Guyana being an exception, where Windows 11 is the most used [186]), having over 2 times the market ...

  6. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    Game-Maker 1.0: Includes one 1.44 MB microfloppy disk containing the full set of RSD tools plus the games Sample, Terrain, Houses, Animation, Pipemare, Nebula, and Penguin Pete. Also included, beginning in version 1.04, is a separate diskette containing the GameLynk game Barracuda: Secret Mission 1. All 1.X iterations of Game-Maker include a ...

  7. Katana Zero - Wikipedia

    en.wikipedia.org/wiki/Katana_Zero

    The game was initially developed for personal computers (macOS and Windows). [4] [31] Stander decided to develop a Nintendo Switch version immediately after the system was unveiled because he saw it as a good console for indie games. [30] GameMaker made it easy to port Katana Zero and the long development meant it was already well optimized. [30]

  8. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Although initially stigmatized, all-in-one game creation systems have gained some legitimacy with the central role of Unity, Pixel Game Maker MV, and GameMaker in the growth of the indie game development community. [1] Currently the Independent Games Festival recognizes games produced with similar platforms.

  9. Löve (game framework) - Wikipedia

    en.wikipedia.org/wiki/Löve_(game_framework)

    The framework is cross-platform supporting the platforms Microsoft Windows, macOS, Linux, Android, and iOS. The API provided by the framework gives access to the video and sound functions of the host machine through the libraries SDL and OpenGL , or since version 0.10 also OpenGL ES 2 and 3. [ 3 ]