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  2. Comparison of programming languages (list comprehension)

    en.wikipedia.org/wiki/Comparison_of_programming...

    Comparison of individual. languages. v. t. e. List comprehension is a syntactic construct available in some programming languages for creating a list based on existing lists. It follows the form of the mathematical set-builder notation ( set comprehension) as distinct from the use of map and filter functions.

  3. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [70] and metaobjects). [71] Many other paradigms are supported via extensions, including design by ...

  4. Metaclass - Wikipedia

    en.wikipedia.org/wiki/Metaclass

    Instead the class browser allows to edit the class together with its metaclass at the same time. The names of classes in the metaclass hierarchy are easily confused with the concepts of the same name. For instance: Object is the base class that provides common methods for all objects; "an object" is an integer, or a widget, or a Car, etc.

  5. Lightning talk - Wikipedia

    en.wikipedia.org/wiki/Lightning_talk

    A lightning talk is a very short presentation lasting only a few minutes, given at a conference or similar forum. Several lightning talks will usually be delivered by different speakers in a single session, sometimes called a data blitz. Some formats of lightning talk, including PechaKucha and Ignite, involve a specific number of slides that ...

  6. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In the terms of type theory, a class is an implementation‍—‌a concrete data structure and collection of subroutines‍—‌while a type is an interface. Different (concrete) classes can produce objects of the same (abstract) type (depending on type system). For example, the type (interface) Stack might be implemented by SmallStack that ...

  7. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    Observer pattern. In software design and engineering, the observer pattern is a software design pattern in which an object, named the subject, maintains a list of its dependents, called observers, and notifies them automatically of any state changes, usually by calling one of their methods. It is often used for implementing distributed event ...

  8. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    In object-oriented programming such as is often used in C++ and Object Pascal, a virtual function or virtual method is an inheritable and overridable function or method that is dispatched dynamically. Virtual functions are an important part of (runtime) polymorphism in object-oriented programming (OOP). They allow for the execution of target ...

  9. C3 linearization - Wikipedia

    en.wikipedia.org/wiki/C3_linearization

    C3 superclass linearization is an algorithm used primarily to obtain the order in which methods should be inherited in the presence of multiple inheritance. In other words, the output of C3 superclass linearization is a deterministic Method Resolution Order (MRO). C3 superclass linearization is called C3 because it "is consistent with three ...