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V-Rally 4 received mixed to generally positive reviews. Aggregating review website GameRankings and Metacritic gave the PC version 80.00%, [2] the Xbox One version 70.67% and 68/100, [3] [6] the PlayStation 4 version 58.50% and 58/100 [5] [7] and the Nintendo Switch version 62.50% and 51/100.
Topping the complaint list were cell-phone companies, with 38,420 complaints, up 41% over 2010. After that, the list includes (in order of number of gripes): new-car dealers
ConsumerAffairs is an American customer review and consumer news platform that provides information for purchasing decisions around major life changes or milestones. [5] The company's business-facing division provides SaaS that allows brands to manage and analyze review data to improve their products and customer service.
As of December 2001, the V-Rally series had sold four million units worldwide according to IGN. [3] Conversely, The Guardian reported that it had sold almost 5 million units by October 1999. [4] In 2017, the series' 20th anniversary was celebrated, with Eden showing an image gallery of its favourite rally cars. [5] A fourth game, V-Rally 4, was ...
V-Rally [b] is a racing video game developed by Infogrames Multimedia and released for the PlayStation console in 1997. The first game in the V-Rally series, it is based on the 1997 and 1998 World Rally Championship seasons, and features officially licensed cars and tracks inspired by real locations of rally events.
NEW YORK (Reuters) -Recent gains in U.S. retailer shares could be put to the test in the coming days as top companies in the sector report quarterly results and investors hunt for clues about how ...
Joining the one-off Polestar 2 Arctic Circle that debuted in 2022, the Polestar 3 and Polestar 4 get a similar rally-inspired treatment. Both electric SUVs are enhanced with specialized ...
Consumer Reports (CR), formerly Consumers Union (CU), is an American nonprofit consumer organization dedicated to independent product testing, investigative journalism, consumer-oriented research, public education, and consumer advocacy.