When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Markov decision process - Wikipedia

    en.wikipedia.org/wiki/Markov_decision_process

    At each time step t = 0,1,2,3,..., the automaton reads an input from its environment, updates P(t) to P(t + 1) by A, randomly chooses a successor state according to the probabilities P(t + 1) and outputs the corresponding action. The automaton's environment, in turn, reads the action and sends the next input to the automaton.

  3. Dunning–Kruger effect - Wikipedia

    en.wikipedia.org/wiki/Dunning–Kruger_effect

    Some researchers include a metacognitive component in their definition. In this view, the Dunning–Kruger effect is the thesis that those who are incompetent in a given area tend to be ignorant of their incompetence, i.e., they lack the metacognitive ability to become aware of their incompetence.

  4. Seeker's Tokens Locations and Rewards - AOL

    www.aol.com/lifestyle/seekers-tokens-locations...

    Seeker's Token Rewards - DD2. Seeker's Tokens can be handed in at the Vocation Guild for a number of rewards. There are eleven rewards that can be obtained through this method, ranging from fairly ...

  5. NP-hardness - Wikipedia

    en.wikipedia.org/wiki/NP-hardness

    A decision problem H is NP-hard when for every problem L in NP, there is a polynomial-time many-one reduction from L to H. [1]: 80 Another definition is to require that there be a polynomial-time reduction from an NP-complete problem G to H.

  6. Action selection - Wikipedia

    en.wikipedia.org/wiki/Action_selection

    Action selection is a way of characterizing the most basic problem of intelligent systems: what to do next. In artificial intelligence and computational cognitive science, "the action selection problem" is typically associated with intelligent agents and animats—artificial systems that exhibit complex behavior in an agent environment.

  7. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In 1974, the 36-page "Volume 1: Men & Magic" pamphlet was published as part of the original Dungeons & Dragons boxed set and included 12 pages about magic.It primarily describes individual spells where the "spells often but not always have both duration and ranges, and the explanation of spells frequently references earlier Chainmail materials".

  8. Synchronous dynamic random-access memory - Wikipedia

    en.wikipedia.org/wiki/Synchronous_dynamic_random...

    Activation requires a minimum amount of time, called the row-to-column delay, or t RCD before reads or writes to it may occur. This time, rounded up to the next multiple of the clock period, specifies the minimum number of wait cycles between an active command, and a read or write command. During these wait cycles, additional commands may be ...

  9. EXPTIME - Wikipedia

    en.wikipedia.org/wiki/EXPTIME

    In computational complexity theory, the complexity class EXPTIME (sometimes called EXP or DEXPTIME) is the set of all decision problems that are solvable by a deterministic Turing machine in exponential time, i.e., in O(2 p(n)) time, where p(n) is a polynomial function of n.