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SWAT 3 is a tactical shooter, where characters can be killed easily and in few hits; therefore, tactics and planning are emphasized over mere brute force. SWAT 3 is played as a team consisting of five to ten computer-controlled or player-controlled officers over a 16-mission campaign.
In the United States, a SWAT (special weapons and tactics) team is a generic term for a police tactical unit. SWAT units are generally trained, equipped, and deployed to resolve "high-risk situations", often those regular police units are not trained or equipped to handle, such as shootouts, standoffs, raids, hostage-takings, and terrorism.
SWAT 4 (2005) PC/Windows—tactical shooter; SWAT 3: Close Quarters Battle and SWAT 4 are both tactical shooters, the only games of that type in the series. SWAT 4 is the final game in the full eight-game series, though by this point it had nothing to do with the original games, with the exception of a cameo by Marie Bonds in SWAT 3: Close ...
The SWAT Operations Unit (SOU), part of the Critical Incident Response Group, oversees the FBI SWAT program. [3] The SOU is responsible for developing standardized training, procedures and tactics, and for research and development including equipment, for the SWAT teams to ensure interoperability for multiple-office deployments.
The SWAT series then continued as a real-time strategy game, and then three first-person tactical shooters similar to the Rainbow Six series. All mainline entries in the series featured the LAPD SWAT and endorsements from the LAPD [citation needed] except SWAT 4, which was set in a fictional East Coast city.
In the United States, police tactical units are known by the generic term Special Weapons and Tactics (SWAT) team (other countries have adopted this term). [2] In Australia , the term police tactical group is used for police tactical units. [ 3 ]
A lawsuit by former SWAT officer Timothy Colomey accused leaders of the LAPD tactical unit of working to conceal unlawful killings and retaliating against him when he spoke to internal investigators.
The increased use of SWAT teams is a hallmark of increased police militarization. The Cato Institute's Radley Balko wrote that during the 1980s, there were about 3000 SWAT raids a year and as of 2005 there were 40,000 a year. SWAT teams being used for gambling crackdowns and serving a search warrant are routine in some places, like Fairfax, VA ...