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Mingw-w64 can be run natively on Microsoft Windows, cross-hosted on Linux (or other Unix), or "cross-native" on MSYS2 or Cygwin. Mingw-w64 can generate 32-bit and 64-bit executables for x86 under the target names i686-w64-mingw32 and x86_64-w64-mingw32 .
MinGW ("Minimalist GNU for Windows"), formerly mingw32, is a free and open source software development environment to create Microsoft Windows applications.. MinGW includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries which enable the use of the ...
It is a commonly recommended compiler in many books, both for beginners [citation needed] and more experienced programmers. [ citation needed ] It combines the most recent stable release of the GCC toolset, a few patches for Windows-friendliness, and the free and open-source MinGW runtime APIs to create an open-source alternative to Microsoft's ...
Cygwin also provides the GNU Compiler Collection, GNU make, and other software that provides a nearly complete Unix-like system within Windows; MSYS also provides GNU make and other tools designed to work with the MinGW version of GCC. A consumer can re-generate the configure script which might be necessary if they amend the source code.
The DLL also implements pseudo terminal (pty) devices. Cygwin ships with a number of terminal emulators that are based on them, including mintty, rxvt/urxvt, and xterm. The version of GCC that comes with Cygwin has various extensions for creating Windows DLLs, such as specifying whether a program is a windowing or console-mode program.
Additionally, strawberry contains a fully featured Mingw-w64 C/C++ compiler with many libraries included. While most other distributions rely on the user having software development tools already set up to install certain Perl components, Strawberry Perl ships with the most commonly used tools preconfigured and packaged.
In May 2010, the GCC steering committee decided to allow use of a C++ compiler to compile GCC. [55] The compiler was intended to be written mostly in C plus a subset of features from C++. In particular, this was decided so that GCC's developers could use the destructors and generics features of C++. [56]
The proprietary native Compiler for machine A (1) (e.g. compiler from Microsoft Visual Studio) is used to build the gcc native compiler for machine A (2). The gcc native compiler for machine A (2) is used to build the gcc cross compiler from machine A to machine B (3) The gcc cross compiler from machine A to machine B (3) is used to build the ...