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  2. Triangulation (chess) - Wikipedia

    en.wikipedia.org/wiki/Triangulation_(chess)

    Triangulation is a tactic used in chess to put one's opponent in zugzwang (a position in which it is a disadvantage to move). Triangulation is also called losing a tempo or losing a move .

  3. Opposition (chess) - Wikipedia

    en.wikipedia.org/wiki/Opposition_(chess)

    Opposition along a diagonal is called diagonal opposition. Sometimes diagonal opposition is used to achieve direct opposition. An example is the position in the first diagram, with Black to move. White has the direct opposition in this position, but it does him no good because his king cannot attack the black pawn after the black king moves away.

  4. Zugzwang - Wikipedia

    en.wikipedia.org/wiki/Zugzwang

    Zugzwang (from German 'compulsion to move'; pronounced [ˈtsuːktsvaŋ]) is a situation found in chess and other turn-based games wherein one player is put at a disadvantage because of their obligation to make a move; a player is said to be "in zugzwang" when any legal move will worsen their position.

  5. Corresponding squares - Wikipedia

    en.wikipedia.org/wiki/Corresponding_squares

    They occur most often in king and pawn endgames, especially with triangulation, opposition, and mined squares. A square that White can move to corresponds to a square that Black can move to. If one player moves to such a square, the opponent moves to the corresponding square to put the opponent in zugzwang. [3]

  6. Two knights endgame - Wikipedia

    en.wikipedia.org/wiki/Two_knights_endgame

    The two knights endgame is a chess endgame with a king and two knights versus a king. In contrast to a king and two bishops (on opposite-colored squares), or a bishop and a knight, a king and two knights cannot force checkmate against a lone king (however, the superior side can force stalemate [1] [2]).

  7. List of chess traps - Wikipedia

    en.wikipedia.org/wiki/List_of_chess_traps

    In chess, a trap is a move which tempts the opponent to play a bad move. [1] Traps are common in all phases of the game; in the opening, some traps have occurred often enough that they have acquired names. [citation needed] If the opponent sees through the trap, it can backfire. [1]

  8. Tie-breaking in Swiss-system tournaments - Wikipedia

    en.wikipedia.org/wiki/Tie-breaking_in_Swiss...

    In chess, where results are simply win/loss or draw, strength of schedule is the idea behind the methods based on the games already played: that the player that played the harder competition to achieve the same number of points should be ranked higher. In other games, results may supply more data used for breaking ties.

  9. Opposite-colored bishops endgame - Wikipedia

    en.wikipedia.org/wiki/Opposite-colored_bishops...

    An example is the game N. Miller vs. A. Saidy, American Open 1971. White resigned in this position because he knew a "rule" articulated by Fine in the first edition of Basic Chess Endings: "If the pawns are two or more files apart, they win." [17] Since here three files separate the pawns, White assumed his position was hopeless. However, the ...