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Gacha games are video games that implement the gashapon mechanic. Gashapon is a type of a Japanese vending machine in which people insert a coin to acquire a random toy capsule. In gacha games, players pay virtual currency (bought with real money or acquired in-game) to acquire random game characters or pieces of equipment of varying rarity and ...
A gacha game (Japanese: ガチャ ゲーム, Hepburn: gacha gēmu) is a game, typically a video game, that implements the gachapon machine style mechanics. Similar to loot boxes , Live Service gacha games entice players to spend in-game currency to receive a random in-game item .
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Set on a planet similar to Earth, Blue Archive takes place in the academic city-state of Kivotos, which was established by the union of thousands of academies. The citizens of Kivotos are composed of three races: Humanoids, which include subraces ranging from the common human to resembling angels, demons, elves and kemonomimi retaining lesser features of various animal races such as ears and ...
Cloud gaming / gaming on demand Services like PlayStation Plus, or GameFly allow players to play games that are run on remote servers on local devices, eliminating the need for specialized console hardware or powerful personal computers, outside of the necessary bandwidth for Internet connectivity. These otherwise operate similar to game ...
Gotcha Force (ガチャフォース, Gacha Fōsu) is a fighting / third-person shooter video game developed and published by Capcom for the GameCube in 2003. The game consists primarily of collecting gacha toys and battling with them. Upon its initial release the game received mediocre reviews from critics and very little advertising.
Guisao enjoyed the combat system and exploration, finding the gacha systems unobtrusive and praising the lack of explicit advertisement compared to other mobile games. [6] In contrast with her praise elsewhere, Henge said she found playing the game to be a slog due to its shallow combat system and how the gacha system was implemented, further ...
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...