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  2. Static single-assignment form - Wikipedia

    en.wikipedia.org/wiki/Static_single-assignment_form

    In compiler design, static single assignment form (often abbreviated as SSA form or simply SSA) is a type of intermediate representation (IR) where each variable is assigned exactly once. SSA is used in most high-quality optimizing compilers for imperative languages, including LLVM , the GNU Compiler Collection , and many commercial compilers.

  3. Bitwise operations in C - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operations_in_C

    It is just a representation of AND which does its work on the bits of the operands rather than the truth value of the operands. Bitwise binary AND performs logical conjunction (shown in the table above) of the bits in each position of a number in its binary form. For instance, working with a byte (the char type):

  4. Intermediate representation - Wikipedia

    en.wikipedia.org/wiki/Intermediate_representation

    A further development within LLVM is the use of Multi-Level Intermediate Representation with the potential to generate code for different heterogeneous targets, and to combine the outputs of different compilers. [6] The ILOC intermediate language [7] is used in classes on compiler design as a simple target language. [8]

  5. Machine code - Wikipedia

    en.wikipedia.org/wiki/Machine_code

    For conventional binary computers, machine code is the binary representation of a computer program which is actually read and interpreted by the computer. A program in machine code consists of a sequence of machine instructions (possibly interspersed with data).

  6. MLIR (software) - Wikipedia

    en.wikipedia.org/wiki/MLIR_(software)

    MLIR (Multi-Level Intermediate Representation) is a unifying software framework for compiler development. [1] MLIR can make optimal use of a variety of computing platforms such as central processing units (CPUs), graphics processing units (GPUs), data processing units (DPUs), Tensor Processing Units (TPUs), field-programmable gate arrays (FPGAs), artificial intelligence (AI) application ...

  7. Quadruple-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Quadruple-precision...

    On x86 and x86-64, the most common C/C++ compilers implement long double as either 80-bit extended precision (e.g. the GNU C Compiler gcc [13] and the Intel C++ Compiler with a /Qlong‑double switch [14]) or simply as being synonymous with double precision (e.g. Microsoft Visual C++ [15]), rather than as quadruple precision.

  8. Instruction selection - Wikipedia

    en.wikipedia.org/wiki/Instruction_selection

    In computer science, instruction selection is the stage of a compiler backend that transforms its middle-level intermediate representation (IR) into a low-level IR. In a typical compiler, instruction selection precedes both instruction scheduling and register allocation; hence its output IR has an infinite set of pseudo-registers (often known as temporaries) and may still be – and typically ...

  9. Object code - Wikipedia

    en.wikipedia.org/wiki/Object_code

    In computing, object code or object module is the product of an assembler or compiler. [1]In a general sense, object code is a sequence of statements or instructions in a computer language, [2] usually a machine code language (i.e., binary) or an intermediate language such as register transfer language (RTL).