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Three-point lighting is a standard method used in visual media such as theatre, video, film, still photography, computer-generated imagery and 3D computer graphics. [1] By using three separate positions, the photographer can illuminate the shot's subject (such as a person) however desired, while also controlling (or eliminating) the shading and ...
Electroluminescent (EL) displays have been a niche format and are rarely used nowadays. Some uses have included the Apollo Guidance Computer 7-segment numerical displays, to indicate speed and altitude at the front of the Concorde, and as floor indicators on Otis Elevators from around 1989 to 2007, [7] mostly only available to high-rise buildings and modernizations.
LCDs do not produce light by themselves, so they need illumination (ambient light or a special light source) to produce a visible image. Backlights are often used in smartphones, computer monitors, and LCD televisions. They are used in small displays to increase readability in low light conditions such as in wristwatches. [1]
The ambient light sensor of a Google Pixel 4a smartphone under a microscope. An ambient light sensor is a component in smartphones, notebooks, other mobile devices, automotive displays and LCD TVs. It is a photodetector that is used to sense the amount of ambient light present, and appropriately dim the device's screen to match it.
In visual perception, flicker is a human-visible change in luminance of an illuminated surface or light source which can be due to fluctuations of the light source itself, or due to external causes such as due to rapid fluctuations in the voltage of the power supply (power-line flicker) or incompatibility with an external dimmer.
Remote Device Management (RDM) is an addition to the DMX512 control protocol for stage lighting equipment, introduced in 2006. DMX512 was developed in the late 1980s as a standard protocol for lighting consoles to communicate with dimmers, but has since been used for more complex applications, including the control of intelligent lighting fixtures.
Global illumination [1] (GI), or indirect illumination, is a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes. Such algorithms take into account not only the light that comes directly from a light source (direct illumination), but also subsequent cases in which light rays from the same source are reflected by other surfaces in the ...
Photodetectors may be used in different configurations. Single sensors may detect overall light levels. A 1-D array of photodetectors, as in a spectrophotometer or a Line scanner, may be used to measure the distribution of light along a line. A 2-D array of photodetectors may be used as an image sensor to form images from the pattern of light ...