When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Entity–component–system (ECS) is a software architectural pattern mostly used in video game development for the representation of game world objects. An ECS comprises entities composed from components of data, with systems which operate on the components.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  4. Unified field theory - Wikipedia

    en.wikipedia.org/wiki/Unified_field_theory

    In physics, a unified field theory (UFT) is a type of field theory that allows all fundamental forces and elementary particles to be written in terms of a single type of field. According to modern discoveries in physics, forces are not transmitted directly between interacting objects but instead are described and interpreted by intermediary ...

  5. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [4] [5] [3] [6] It is used to create mostly two-dimensional (2D) games, [7] but is fully capable of three-dimensional (3D) as well.

  6. Bullet (software) - Wikipedia

    en.wikipedia.org/wiki/Bullet_(software)

    Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics.It has been used in video games and for visual effects in movies. Erwin Coumans, its main author, won a Scientific and Technical Academy Award [4] for his work on Bullet.

  7. Theory of everything - Wikipedia

    en.wikipedia.org/wiki/Theory_of_everything

    For example, although general relativity includes equations that do not have exact solutions, it is widely accepted as a valid theory because all of its equations with exact solutions have been experimentally verified. Likewise, a theory of everything must work for a wide range of simple examples in such a way that we can be reasonably ...

  8. Open Source Physics - Wikipedia

    en.wikipedia.org/wiki/Open_Source_Physics

    Open Source Physics, or OSP, is a project sponsored by the National Science Foundation and Davidson College, whose mission is to spread the use of open source code libraries that take care of a lot of the heavy lifting for physics: drawing and plotting, differential equation solvers, exporting to animated GIFs and movies, etc., tools, and compiled simulations for physics and other numerical ...

  9. Project Euler - Wikipedia

    en.wikipedia.org/wiki/Project_Euler

    Project Euler (named after Leonhard Euler) is a website dedicated to a series of computational problems intended to be solved with computer programs. [ 1 ] [ 2 ] The project attracts graduates and students interested in mathematics and computer programming .