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In the United States, Ms. Pac-Man topped the monthly RePlay upright arcade cabinet charts for much of 1982, including most months between April [34] and December. [35] Pac-Man and Ms. Pac-Man also topped the US RePlay cocktail arcade cabinet charts for 23 months, from February 1982 [36] through 1983 [37] up until February 1984. [38]
General Computer Corporation (GCC), later GCC Technologies, was an American hardware and software company formed in 1981 by Doug Macrae, John Tylko, [1] and Kevin Curran. The company began as a video game developer and created the arcade games Ms. Pac-Man (1982) in-house for Bally MIDWAY and Food Fight (1983) as well as designing the hardware for the Atari 7800 console and many of its games.
In January 1985, he set a new record score for Ms. Pac-Man of 703,560, which stood until it was surpassed in 2001 by Ayra. [57] On July 8, 1985, he became the fifth person to achieve a score on Centipede of more than 10 million points in marathon play. [55] He set a record score for Donkey Kong Jr. of 957,300 in 2004. [55]
Ms. Pac-Man is one of the best-selling arcade games in North America, where Pac-Man and Ms. Pac-Man had become the most successful machines in the history of the amusement arcade industry. [193] Legal concerns raised over who owned the game caused Ms. Pac-Man to become owned by Namco, who assisted in production of the game. Ms.
This cabinet includes 6 Pac-Man Games: Pac-Man, Ms. Pac-Man, Pac-Man Plus, Super Pac-Man, Pac & Pal & Pac-Mania along with 26 other non-Pac-Man Namco games. There are 3 versions of this cabinet, a Coin-Op version for Arcades, and both a Cabaret and Chill version for homes. Like Pac-Man's Arcade Party, only the home cabinets contain Ms. Pac-Man.
Pac-Man can eat hundreds of "dots" that line the pathways of a maze, as well as four larger dots called power capsules. Each round of play ends if one of the ghosts catches Pac-Man, but Pac-Man has a brief chance to eat a ghost if he consumes a power capsule. [1] The player's goal is to reach a high score by consuming dots, fruit, and power ...
Namco Classic Collection Vol. 2 is a compilation of arcade games released by Namco with seven games in total (four re-released games and three original games). Games featured in this compilation are Pac-Man, Rally-X, New Rally-X (which is found in a selectable menu alongside Rally-X) and Dig Dug.
Ms. Pac-Man is a character in the 1982 video game of the same name, though she was originally a character called Anna in a planned video game Crazy Otto, which became Ms. Pac-Man after Pac-Man distributor Midway Games acquired the rights to it. This character, also remade into Ms. Pac-Man, was suggested to be the star by a Midway representative.