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  2. MACS3 - Wikipedia

    en.wikipedia.org/wiki/MACS3

    Load and destination locations according to the UN Locode databases and to the Port Call List, Overdimensions, Handling instructions and Loading Remarks (like "away from boiler", "on-deck-only"), Container numbers, False empties, etc. Visualization. Multiple bay views with individual settings; Visualization of hatch covers and tweendecks

  3. Porting - Wikipedia

    en.wikipedia.org/wiki/Porting

    The intermediate language defines a virtual machine that can execute all programs written in the intermediate language (a machine is defined by its language and vice versa). [4] The intermediate code instructions are translated into equivalent machine code sequences by a code generator to create executable code.

  4. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    This is an accepted version of this page This is the latest accepted revision, reviewed on 9 February 2025. General-purpose programming language "C programming language" redirects here. For the book, see The C Programming Language. Not to be confused with C++ or C#. C Logotype used on the cover of the first edition of The C Programming Language Paradigm Multi-paradigm: imperative (procedural ...

  5. Fill device - Wikipedia

    en.wikipedia.org/wiki/Fill_device

    KY-57 voice encryptor. Note fill port in center. A KYK-13 fill device. A fill device or key loader is a module used to load cryptographic keys into electronic encryption machines. Fill devices are usually hand held and electronic ones are battery operated.

  6. Dynamic loading - Wikipedia

    en.wikipedia.org/wiki/Dynamic_loading

    Dynamic loading is a mechanism by which a computer program can, at run time, load a library (or other binary) into memory, retrieve the addresses of functions and variables contained in the library, execute those functions or access those variables, and unload the library from memory.

  7. Relocation (computing) - Wikipedia

    en.wikipedia.org/wiki/Relocation_(computing)

    Relocation is the process of assigning load addresses for position-dependent code and data of a program and adjusting the code and data to reflect the assigned addresses. [1] [2] Prior to the advent of multiprocess systems, and still in many embedded systems, the addresses for objects are absolute starting at a known location, often zero.

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Bytecode - Wikipedia

    en.wikipedia.org/wiki/Bytecode

    Bytecode (also called portable code or p-code) is a form of instruction set designed for efficient execution by a software interpreter.Unlike human-readable [1] source code, bytecodes are compact numeric codes, constants, and references (normally numeric addresses) that encode the result of compiler parsing and performing semantic analysis of things like type, scope, and nesting depths of ...