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  2. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    Nvidia and AMD video adapters provide an 'Adaptive Vsync' option, which will turn on vertical synchronization only when the frame rate of the software exceeds the display's refresh rate, disabling it otherwise. That eliminates the stutter that occurs as the rendering engine frame rate drops below the display's refresh rate. [4]

  3. Multiple buffering - Wikipedia

    en.wikipedia.org/wiki/Multiple_buffering

    Sets 1, 2 and 3 represent the operation of single, double and triple buffering, respectively, with vertical synchronization (vsync) enabled. In each graph, time flows from left to right. In each graph, time flows from left to right.

  4. Fallout 76 - Wikipedia

    en.wikipedia.org/wiki/Fallout_76

    Fallout 76 is a narrative prequel to previous Fallout games. It is set in an alternate history , [ 18 ] and takes place in 2102, twenty-five years after a nuclear war that devastated the Earth. The player character is a resident of Vault 76, a fallout shelter that was built in West Virginia to house America's best and brightest minds.

  5. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  6. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    FreeSync is an adaptive synchronization technology that allows LCD and OLED displays to support a variable refresh rate aimed at avoiding tearing and reducing stuttering caused by misalignment between the screen's refresh rate and the content's frame rate.

  7. Extended Display Identification Data - Wikipedia

    en.wikipedia.org/wiki/Extended_display...

    1 = with serrations (H-sync during V-sync). Bit 1: Sync on red and blue lines additionally to green 0 = sync on green signal only; 1 = sync on all three (RGB) video signals. Bits 4–3 = 10 Digital sync., composite (on HSync). If set, the following bit definitions apply: Bit 2: Serration. 0 = without serration; 1 = with serration (H-sync during ...

  8. List of video game remakes and remastered ports - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_remakes...

    Support for higher resolutions, graphical features such as anti-aliasing, ambient occlusion, v-sync and unlocked FPS, and rewritten netcode. [54] Braid: 2008 Linux, Mac OS X, Windows, PlayStation 3, Xbox 360: Braid Anniversary Edition: 2024 Linux, MacOS, Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S

  9. Audio-to-video synchronization - Wikipedia

    en.wikipedia.org/wiki/Audio-to-video_synchronization

    Presentation time stamps (PTS) are embedded in MPEG transport streams to precisely signal when each audio and video segment is to be presented and avoid AV-sync errors. . However, these timestamps are often added after the video undergoes frame synchronization, format conversion and preprocessing, and thus the lip sync errors created by these operations will not be corrected by the addition ...