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  2. Reflection (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(mathematics)

    A reflection through an axis. In mathematics, a reflection (also spelled reflexion) [1] is a mapping from a Euclidean space to itself that is an isometry with a hyperplane as the set of fixed points; this set is called the axis (in dimension 2) or plane (in dimension 3) of reflection.

  3. Rotations and reflections in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotations_and_reflections...

    A point P has coordinates (x, y) with respect to the original system and coordinates (x′, y′) with respect to the new system. [1] In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly.

  4. Point reflection - Wikipedia

    en.wikipedia.org/wiki/Point_reflection

    The term reflection is loose, and considered by some an abuse of language, with inversion preferred; however, point reflection is widely used. Such maps are involutions, meaning that they have order 2 – they are their own inverse: applying them twice yields the identity map – which is also true of other maps called reflections.

  5. Mirror image - Wikipedia

    en.wikipedia.org/wiki/Mirror_image

    If a point of an object has coordinates (x, y, z) then the image of this point (as reflected by a mirror in the y, z plane) has coordinates (−x, y, z). Thus reflection is a reversal of the coordinate axis perpendicular to the mirror's surface.

  6. Fresnel equations - Wikipedia

    en.wikipedia.org/wiki/Fresnel_equations

    Then the xz plane is the interface, and the y axis is normal to the interface (see diagram). Let i and j (in bold roman type) be the unit vectors in the x and y directions, respectively. Let the plane of incidence be the xy plane (the plane of the page), with the angle of incidence θ i measured from j towards i.

  7. Glide reflection - Wikipedia

    en.wikipedia.org/wiki/Glide_reflection

    When the context is the two-dimensional Euclidean plane, the hyperplane of reflection is a straight line called the glide line or glide axis. When the context is three-dimensional space, the hyperplane of reflection is a plane called the glide plane. The displacement vector of the translation is called the glide vector.

  8. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    A point P has coordinates (x, y) with respect to the original system and coordinates (x′, y′) with respect to the new system. [1] In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly.

  9. Reflection symmetry - Wikipedia

    en.wikipedia.org/wiki/Reflection_symmetry

    In 2-dimensional space, there is a line/axis of symmetry, in 3-dimensional space, there is a plane of symmetry. An object or figure which is indistinguishable from its transformed image is called mirror symmetric. In conclusion, a line of symmetry splits the shape in half and those halves should be identical.