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  2. Cleric (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Cleric_(Dungeons_&_Dragons)

    The cleric character class first appeared in the original edition of Dungeons & Dragons. [2] [3]: 18 In the original edition, the class is described as gaining "some of the advantages from both of the other two classes (Fighting-Men and Magic-Users) in that they have the use of magic armor and all non-edged magic weapons (no arrows!), as well as a number of their own spells.

  3. Queen of the Demonweb Pits - Wikipedia

    en.wikipedia.org/wiki/Queen_of_the_Demonweb_Pits

    [5] Barrington did complain that some of the spell alterations felt unnecessary, as some of the spells which were very useful under ordinary circumstances became almost useless due to the alterations. She did note that the book contained "many excellent ideas", and that the artwork was "up to TSR's usual neatness and simplicity", but that ...

  4. Complete Arcane - Wikipedia

    en.wikipedia.org/wiki/Complete_Arcane

    Viktor Coble listed the entire Complete series - including Complete Adventurer, Complete Divine, Complete Warrior, Complete Arcane, Complete Champion, and Complete Mage - as #9 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "These books took a deep dive into specific class types. They expanded on what it meant to be that ...

  5. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...

  6. The Shackled City Adventure Path - Wikipedia

    en.wikipedia.org/wiki/The_Shackled_City...

    The Shackled City Adventure Path (or simply Shackled City) is a role-playing game Adventure Path designed for Dungeons & Dragons (D&D), originally appearing as a series of modules in Dungeon magazine, and later collected in a hardcover edition collecting all previous installments plus an additional chapter written especially for the book release.

  7. Magic Item Compendium - Wikipedia

    en.wikipedia.org/wiki/Magic_Item_Compendium

    The Magic Item Compendium was written by Andy Collins with Eytan Bernstein, Frank Brunner, Owen K.C. Stephens, and John Snead, and was released March 2007.Cover art was by Francis Tsai, with interior art by Steven Belledin, Ed Cox, Carl Critchlow, Eric Deschamps, Steve Ellis, Wayne England, Matt Faulkner, Emily Fiegenschuh, Randy Gallegos, David Griffith, Brian Hagan, Ralph Horsley, Heather ...

  8. Priest's Spell Compendium - Wikipedia

    en.wikipedia.org/wiki/Priest's_Spell_Compendium

    Priest's Spell Compendium Volume Three was reviewed by the online version of Pyramid on February 18, 2000. [1] The reviewer felt that this volume "wouldn't need a review" if it were merely the last volume in the series, but the appendices "make this a must have volume for anyone who ever wants to play a cleric or specialty priest".

  9. Draconomicon - Wikipedia

    en.wikipedia.org/wiki/Draconomicon

    The Draconomicon, the first book for Dungeons & Dragons by this title, was designed by Nigel Findley for the 2nd edition of Advanced Dungeons & Dragons, with four adventures designed by Christopher Kubasik, Carl Sargent, John Terra, and William Tracy. [1]