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  2. Static import - Wikipedia

    en.wikipedia.org/wiki/Static_import

    Static import is a feature introduced in the Java programming language that allows members (fields and methods) which have been scoped within their container class as public static, to be used in Java code without specifying the class in which the field has been defined.

  3. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    import static java.lang.System.out; //'out' is a static field in java.lang.System public class HelloWorld {public static void main (String [] args) {/* The following line is equivalent to System.out.println("Hi World!"); and would have been incorrect without the import declaration. */ out. println ("Hello World!");}}

  4. final (Java) - Wikipedia

    en.wikipedia.org/wiki/Final_(Java)

    Java's final is a strict rule such that it is impossible to compile code that directly breaks or bypasses the final restrictions. Using reflection, however, it is often possible to still modify final variables.

  5. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    /*Ruby has three member variable types: class, class instance, and instance. */ class Dog # The class variable is defined within the class body with two at-signs # and describes data about all Dogs *and* their derived Dog breeds (if any) @@sniffs = true end mutt = Dog. new mutt. class. sniffs #=> true class Poodle < Dog # The "class instance variable" is defined within the class body with a ...

  6. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    Non-virtual or static methods cannot be overridden. The overridden base method must be virtual, abstract, or override. In addition to the modifiers that are used for method overriding, C# allows the hiding of an inherited property or method. This is done using the same signature of a property or method but adding the modifier new in front of it ...

  7. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    Following is an example program in Java language, using that class. import java.util.Stack; class StackDemo {public static void main ... (meaning the item remains on ...

  8. Interface (Java) - Wikipedia

    en.wikipedia.org/wiki/Interface_(Java)

    An interface in the Java programming language is an abstract type that is used to declare a behavior that classes must implement. They are similar to protocols.Interfaces are declared using the interface keyword, and may only contain method signature and constant declarations (variable declarations that are declared to be both static and final).

  9. Dependency injection - Wikipedia

    en.wikipedia.org/wiki/Dependency_injection

    WriteLine (message);}} class Program {static void Main {var steamController = new SteamController (); // We could have also passed in an XboxController, PlaystationJoystick, etc. // The gamepad doesn't know what it's using and doesn't need to. var gamepad = new Gamepad ( steamController ); gamepad .