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  2. Multiple choice - Wikipedia

    en.wikipedia.org/wiki/Multiple_choice

    A multiple choice question, with days of the week as potential answers. Multiple choice (MC), [1] objective response or MCQ(for multiple choice question) is a form of an objective assessment in which respondents are asked to select only the correct answer from the choices offered as a list.

  3. Item response theory - Wikipedia

    en.wikipedia.org/wiki/Item_response_theory

    The presence or absence of a guessing or pseudo-chance parameter is a major and sometimes controversial distinction. The IRT approach includes a left asymptote parameter to account for guessing in multiple choice examinations, while the Rasch model does not because it is assumed that guessing adds randomly distributed noise to the data. As the ...

  4. Exam - Wikipedia

    en.wikipedia.org/wiki/Exam

    In administrative terms, multiple-choice items that are effective usually take a great time to construct. [40] As an educational tool, multiple-choice items do not allow test takers to demonstrate knowledge beyond the choices provided and may even encourage guessing or approximation due to the presence of at least one correct answer.

  5. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, "guess ⁠ 2 / 3 of the average" is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player(s) who select a number closest to ⁠ 2 / 3 of the average of numbers chosen by all players.

  6. Standardized test - Wikipedia

    en.wikipedia.org/wiki/Standardized_test

    Multiple-choice tests can be standardized or non-standardized tests. A multiple-choice test provides the test taker with questions paired with a pre-determined list of possible answers. It is a type of closed-ended question. The test taker chooses the correct answer from the list.

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. Focal point (game theory) - Wikipedia

    en.wikipedia.org/wiki/Focal_point_(game_theory)

    The Guess 2/3 of the average game shows the level-n theory in practice. In this game, players are tasked with guessing an integer from 0 to 100 inclusive which they believe is closest to 2/3 of the average of all players’ guesses. A Nash equilibrium can be found by thinking through each level: Level 0: The average can be in [0, 100]

  9. Morra (game) - Wikipedia

    en.wikipedia.org/wiki/Morra_(game)

    If a player guesses correctly, he immediately gets to guess again. Guessing correct on the second try wins the game. If a player makes an impossible guess, (e.g. guessing 20 but only putting in a fist and a palm for 5 points) then that person gets a strike. Two strikes would result in a point for the other player.