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In mathematics, bilinear interpolation is a method for interpolating functions of two variables (e.g., x and y) using repeated linear interpolation. It is usually applied to functions sampled on a 2D rectilinear grid , though it can be generalized to functions defined on the vertices of (a mesh of) arbitrary convex quadrilaterals .
The basic operation of linear interpolation between two values is commonly used in computer graphics. In that field's jargon it is sometimes called a lerp (from linear interpolation). The term can be used as a verb or noun for the operation. e.g. "Bresenham's algorithm lerps incrementally between the two endpoints of the line."
Smoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics, [1] [2] video game engines, [3] and machine learning. [ 4 ] The function depends on three parameters, the input x , the "left edge" and the "right edge", with the left edge being assumed smaller than the right edge.
Bicubic interpolation on the square [,] [,] consisting of 25 unit squares patched together. Bicubic interpolation as per Matplotlib's implementation. Colour indicates function value. The black dots are the locations of the prescribed data being interpolated. Note how the color samples are not radially symmetric.
Trilinear interpolation as two bilinear interpolations followed by a linear interpolation. Trilinear interpolation is a method of multivariate interpolation on a 3-dimensional regular grid . It approximates the value of a function at an intermediate point ( x , y , z ) {\displaystyle (x,y,z)} within the local axial rectangular prism linearly ...
In numerical analysis, multivariate interpolation is interpolation on functions of more than one variable [1] (multivariate functions); when the variates are spatial coordinates, it is also known as spatial interpolation. The function to be interpolated is known at given points (,,, …) and the interpolation problem consists of yielding values ...
The relations are n − 1 linear equations for the n + 1 values k 0, k 1, ..., k n. For the elastic rulers being the model for the spline interpolation, one has that to the left of the left-most "knot" and to the right of the right-most "knot" the ruler can move freely and will therefore take the form of a straight line with q′′ = 0.
The Chebyshev nodes are important in approximation theory because they form a particularly good set of nodes for polynomial interpolation. Given a function f on the interval [, +] and points ,, …,, in that interval, the interpolation polynomial is that unique polynomial of degree at most which has value () at each point .