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The term APM originates from StarCraft, and was popularised after the development of a large number of community tools, particularly BWChart, allowing observers of game matches to view player resources and "actions per minute", which was used as a metric in determining a player's skill.
Age of Empires (AoE) is a real-time strategy video game based on history, developed by Ensemble Studios and published by Microsoft, and the first game in the Age of Empires series. The game uses the Genie Engine , a 2D sprite -based game engine.
Age of Empires is a series of historical real-time strategy video games, originally developed by Ensemble Studios and published by Xbox Game Studios.The first game was Age of Empires, released in 1997.
Age of Empires IV is a real-time strategy video game developed by Relic Entertainment in partnership with World's Edge and published by Xbox Game Studios. It is the fourth installment of the Age of Empires series, and the first installment not developed by Ensemble Studios .
Age of Empires II is a real-time strategy game that focuses on building towns, gathering resources, and creating armies to defeat opponents. Players conquer rival towns and empires as they advance one of 13 civilizations through four "Ages": the Dark Age, the Feudal Age, the Castle Age (representing the High Middle Ages), and the Imperial Age (reminiscent of the Renaissance)—a 1,000-year ...
Rupert Murdoch is in a secretive legal battle with three of his children to push them out of his News Corp. and Fox media empires and hand control to his conservative son Lachlan, it has been ...
Age of Empires III is a real-time strategy video game developed by Microsoft Corporation's Ensemble Studios and published by Microsoft Game Studios. The Mac version was ported over and developed and published by Destineer's MacSoft. The PC version was released on October 18, 2005, in North America and November 4, 2005, in Europe, while the Mac ...
Age of Empires II: The Age of Kings: 2 million [65] [better source needed] Age of Empires: September 30, 1999: Real-time strategy: Ensemble Studios: Microsoft: Black & White: 2 million [38] Black & White: March 25, 2001: God game: Lionhead Studios: EA Games Sold-Out Software: Civilization III: 2 million [66] Civilization: October 30, 2001: Turn ...