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Year Game Platform Developer Publisher Notes 1993: Coaster: MS-DOS: Code To Go: Walt Disney Computer Software, Inc. 1994: Theme Park: MS-DOS, Amiga, 3DO, Sega Genesis ...
Dolphin is a free and open-source video game console emulator of GameCube and Wii [27] that runs on Windows, Linux, macOS, Android, Xbox One, Xbox Series X and Series S. [9] [10]
Final Fantasy Crystal Chronicles: My Life as a King [a] is a video game developed for the WiiWare service of the Wii console by Square Enix.Square Enix decided to make a game for the WiiWare service that would be high profile, and it was decided that the game would be a simulation game and, later in development, a Final Fantasy title.
The Wii is Nintendo's fifth home video game console, released during the seventh generation of video games. It is the successor to the GameCube, and was first launched in North America on November 19, 2006, followed by a launch in Japan and PAL regions in December 2006. This list of Wii games documents all games released for the Wii video game ...
AMI: Amiga: APPII: Apple II: Arcade: Arcade video game: ATR: Atari 8-bit computers: BROW: Browser game: BSD: Berkeley Software Distribution: C64: Commodore 64: CPC ...
Super Smash Bros. Brawl [e] is a 2008 crossover fighting game developed by Sora Ltd. and published by Nintendo for the Wii. [1] The third installment in the Super Smash Bros. series and the successor to Super Smash Bros. Melee, it was the first game in the series not to be developed primarily by HAL Laboratory.
The WiiWare service was officially launched in 2008: on March 25 in Japan, [8] on May 12 in North America, [9] and on May 20 in the PAL/UK regions. [10]In October 2007, Nintendo held a press conference in Japan revealing the first batch of major Japanese WiiWare games including My Pokémon Ranch, Dr. Mario Online Rx, and Square Enix's Final Fantasy Crystal Chronicles: My Life as a King. [11]
Nintendo continued to sell the revised Wii model and the Wii Mini alongside the Wii U during the Wii U's first release year. During 2013, Nintendo began to sunset certain Wii online functions as they pushed consumers towards the Wii U as a replacement system or towards the offline Wii Mini, though the Wii Shop Channel remained available. [ 68 ]