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The listed languages are designed with varying degrees of OOP support. Some are highly focused in OOP while others support multiple paradigms including OOP. [ 1 ] For example, C++ is a multi- paradigm language including OOP; [ 2 ] however, it is less object-oriented than other languages such as Python [ 3 ] and Ruby .
This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures. Object construction and destruction
Class-based languages, or, to be more precise, typed languages, where subclassing is the only way of subtyping, have been criticized for mixing up implementations and interfaces—the essential principle in object-oriented programming.
Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).
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In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.
Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns.The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch.
Identity (object-oriented programming) IDispatch; Immutable interface; Indexer (programming) Information hiding; Inheritance (object-oriented programming) Instance variable; Inter-Language Unification; Interface (computing) Interface inheritance; Interface segregation principle; Is-a; IUnknown