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Final Fantasy XIV [c] is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix.Directed and produced by Naoki Yoshida and released worldwide for PlayStation 3 and Windows in August 2013, it replaced the failed 2010 version, with subsequent support for PlayStation 4, macOS, PlayStation 5, and Xbox Series X/S.
Final Fantasy XIV [b] was a 2010 massively multiplayer online role-playing game (MMORPG) for Windows, developed and published by Square Enix. It was the original version of the fourteenth entry in the main Final Fantasy series and the second MMORPG in the series after Final Fantasy XI .
Final Fantasy XIV: Heavensward [b] is the first expansion pack to Final Fantasy XIV: A Realm Reborn, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for macOS, PlayStation 3, PlayStation 4, and Windows. It was released on June 23, 2015, nearly two years after the debut of A Realm Reborn.
Final Fantasy XIV: Stormblood Original Soundtrack collects music from the launch of the expansion pack to Patch 4.3, "Under the Moonlight". The album was released by Square Enix on July 4, 2018, on Blu-ray disc and includes a code for an exclusive "Wind-up Tsukuyomi" in-game pet. [ 55 ]
Relaunch of Final Fantasy XIV, rebuilt with a new engine, gameplay and server after the negative reception of the original version. [87] Five expansion packs have been released: Heavensward (2015), Stormblood (2017), Shadowbringers (2019), Endwalker (2021) and Dawntrail (2024). Final Fantasy XIV terminated on PlayStation 3 in June 2017. [88]
Final Fantasy XIV: A Realm Reborn: PlayStation 3: August 27, 2013: Square Enix Yes Yes Yes [229] Windows [229] PlayStation 4: April 14, 2014 [230] macOS: June 23, 2015: PlayStation 5: May 25, 2021: Xbox Series X/S: March 21, 2024 [231] Lightning Returns: Final Fantasy XIII: PlayStation 3: November 21, 2013: Square Enix / tri-Ace: Yes Yes Yes ...
[10] [13] [14] Expansions for Final Fantasy XIV are designed to compete with offline RPGs in length and content. [ 4 ] [ 15 ] In terms of content, roughly 70% of development time is devoted to standard features common to every expansion, such as new dungeons and classes, and 30% is devoted to creating unique features and modes of gameplay. [ 12 ]
It was unveiled at E3 2009 as Final Fantasy XIV for PlayStation 3 and Microsoft Windows and would be released on September 30, 2010. [186] Dragon Quest X was announced in September 2011 as an MMORPG being developed for Nintendo's Wii and Wii U consoles, which released on August 2, 2012, and March 30, 2013, respectively. [187]