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  2. Mystra (Forgotten Realms) - Wikipedia

    en.wikipedia.org/wiki/Mystra_(Forgotten_Realms)

    Mystra (/ ˈ m ɪ s t r ə / MIS-trə) [1] is a fictional goddess in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game. She is the Mistress of Magic and Mother of Mysteries who guides the Weave of magic that envelops the world. She tends to the Weave constantly, making possible all the miracles and ...

  3. Magic of Faerûn - Wikipedia

    en.wikipedia.org/wiki/Magic_of_Faerûn

    This 192-page book begins with a one-page introduction written from the perspective of the fictional character Khelben "Blackstaff" Arunsun.. Chapter 1: Understanding Magic, on pages 4–11, describes the nature of magic in the Forgotten Realms, including the deities who most represent magic: Mystryl, Mystra, and Midnight, Azuth, Savras, Shar, and Velsharoon.

  4. Volo's Guide to All Things Magical - Wikipedia

    en.wikipedia.org/wiki/Volo's_Guide_to_All_Things...

    Volo's Guide to All Things Magical is a supplement involving the adventurer Volo who writes guides to Forgotten Realms regions to aid adventurers in Faerûn.The guide notes that its contents may not always be accurate, but it presents 65 new spells, information about characters that know these spells, statistics for new magical items, details on various magical locations, a section about how ...

  5. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Spell levels 1-9 became the standard mechanic for each subsequent edition of Dungeons & Dragons. The 5th edition Player's Handbook (2014) states that "a spell's level is a general indicator of how powerful it is, with the lowly (but still impressive) magic missile at 1st level and the earth-shaking wish at 9th. [...] The higher a spell's level ...

  6. Mystara - Wikipedia

    en.wikipedia.org/wiki/Mystara

    Mystara is a campaign setting for the Dungeons & Dragons fantasy role playing game.It was the default setting for the "Basic" version of the game throughout the 1980s and 1990s.

  7. Forgotten Realms - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms

    [39] [41] Liz Schuh, Head of Publishing and Licensing for Dungeons & Dragons, said: [42] The Sundering is the last of a series of ground-shaking events. It really affects the whole world of the Forgotten Realms in a major way. You may remember when the Spell Plagues began, the two worlds of the Forgotten Realms, Abeir and Toril, crashed together.

  8. Vengeance of Alphaks - Wikipedia

    en.wikipedia.org/wiki/Vengeance_of_Alphaks

    Vengeance of Alphaks is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1986 for the D&D Master Set rules. It is part of the "M" series of modules. The module was designed by Skip Williams.

  9. Netheril: Empire of Magic - Wikipedia

    en.wikipedia.org/wiki/Netheril:_Empire_of_Magic

    Netheril: Empire of Magic is a boxed set expansion to the Forgotten Realms setting which describes the long-lost ancient kingdom of Netheril, formed about 5,000 years ago, which excelled in usage of magic to the point of even stealing power from the gods before the kingdom fell.