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Athena: Awakening from the Ordinary Life is a 1999 Japanese video game developed by Yumekobo and published by SNK for the Sony PlayStation.The game stars SNK character Athena Asamiya, who is a normal Japanese high school student who suddenly learns psychic powers and thrust into a science fiction storyline.
White Day: A Labyrinth Named School is a survival horror video game played from the first-person perspective. Players explore the school collecting items to solve puzzles and advance the story, much in the vein of a classic adventure game. Micro-management of items is key, as the player has limited item slots and some objects may be important ...
Hakama have traditionally been worn as school wear. Before the advent of school uniforms in Japan, students wore everyday clothes, which included hakama for men. In the Meiji period (1868–1912) and TaishÅ period (1912–1926), Western-style wear was adopted for school uniforms, [10] initially for both male and female uniforms. [11]
Bankara students in 1949, wearing hakama and uniform caps. The majority of Japan's junior high and high schools require students to wear uniforms. The Japanese school uniform is not only a symbol of youth but also plays an important role in the country's culture, as they are felt to help instill a sense of discipline and community among youth.
Early sketches of Athena Asamiya meant to act as a departure from her school uniform. Athena Asamiya is based on the title character from SNK's video game Athena. Athena has long pink hair and wears a black Japanese school uniform. In order to generate contrast between the two Athenas, Psycho Soldier ' s was designed to look more mature.
Reviewers from the Japanese video game magazine Famitsu scored Natsuiro Haisukuru: Seishun Hakusho a 30 out of 40, based on individual scores of 8, 8, 8, and 6. [13] The PlayStation 4 and PlayStation 3 versions respectively debuted at number three (13,868 units) and number 10 (6,772 units) on Japanese sales charts during their release week. [ 14 ]
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