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  2. Unreal Engine 5 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_5

    Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

  3. Loop unrolling - Wikipedia

    en.wikipedia.org/wiki/Loop_unrolling

    Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff.

  4. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  5. Performance tuning - Wikipedia

    en.wikipedia.org/wiki/Performance_tuning

    See the main article at Performance engineering. Performance engineering is the discipline encompassing roles, skills, activities, practices, tools, and deliverables used to meet the non-functional requirements of a designed system, such as increase business revenue, reduction of system failure, delayed projects, and avoidance of unnecessary usage of resources or work.

  6. Program optimization - Wikipedia

    en.wikipedia.org/wiki/Program_optimization

    As performance is part of the specification of a program – a program that is unusably slow is not fit for purpose: a video game with 60 Hz (frames-per-second) is acceptable, but 6 frames-per-second is unacceptably choppy – performance is a consideration from the start, to ensure that the system is able to deliver sufficient performance, and ...

  7. Profile-guided optimization - Wikipedia

    en.wikipedia.org/wiki/Profile-guided_optimization

    In computer programming, profile-guided optimization (PGO, sometimes pronounced as pogo [1]), also known as profile-directed feedback (PDF) [2] or feedback-directed optimization (FDO), [3] is the compiler optimization technique of using prior analyses of software artifacts or behaviors ("profiling") to improve the expected runtime performance of the program.

  8. Unreal (video game series) - Wikipedia

    en.wikipedia.org/wiki/Unreal_(video_game_series)

    Unreal is a series of first-person shooter video games developed by Epic Games. The series is known for its exhibition of the namesake Unreal Engine that powers the games and is available for other developers to license.

  9. Optimizing compiler - Wikipedia

    en.wikipedia.org/wiki/Optimizing_compiler

    Theoretical analysis indicates that some optimization problems are NP-complete, or even undecidable. [2] Also, producing perfectly optimal code is not possible since optimizing for one aspect often degrades performance for another. Optimization is a collection of heuristic methods for improving resource usage in typical programs. [3]: 585