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  2. Nim - Wikipedia

    en.wikipedia.org/wiki/Nim

    The game "21" is played as a misère game with any number of players who take turns saying a number. The first player says "1" and each player in turn increases the number by 1, 2, or 3, but may not exceed 21; the player forced to say "21" loses. This can be modeled as a subtraction game with a heap of 21 − n objects. The winning strategy for ...

  3. Matchbox Educable Noughts and Crosses Engine - Wikipedia

    en.wikipedia.org/wiki/Matchbox_Educable_Noughts...

    Michie completed his essay on MENACE in 1963, [4] "Experiments on the mechanization of game-learning", as well as his essay on the BOXES Algorithm, written with R. A. Chambers [6] and had built up an AI research unit in Hope Park Square, Edinburgh, Scotland. [7] MENACE learned by playing successive matches of noughts and crosses.

  4. List of real-time strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_strategy...

    This is an index of real-time strategy video games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. Information regarding date of release, developer, platform, setting and notability is provided when available.

  5. Strategy video game - Wikipedia

    en.wikipedia.org/wiki/Strategy_video_game

    Strategy is a major video game genre that focus on analyzing and strategizing over direct quick reaction in order to secure success. [1] Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defined as those with a primary focus on high-level strategy, logistics and resource management.

  6. List of abstract strategy games - Wikipedia

    en.wikipedia.org/.../List_of_abstract_strategy_games

    An abstract strategy game is a board, card or other game where game play does not simulate a real world theme, and a player's decisions affect the outcome.Many abstract strategy games are also combinatorial, i.e. they provide perfect information, and rely on neither physical dexterity nor random elements such as rolling dice or drawing cards or tiles.

  7. Category:Strategy games - Wikipedia

    en.wikipedia.org/wiki/Category:Strategy_games

    Saturnalia (play-by-mail game) Silverdawn; Sirius Command; Sleuth (game) Smuggler's Run (play-by-mail game) Space Battle (play-by-mail game) Space Combat (play-by-mail game) Spiral Arm (game) SpyKor; Stand and Deliver (game) Star Cluster One; Star Empires (play-by-mail game) Star Saga (play-by-mail game) Star Trek: The Correspondence Game; Star ...

  8. Ploy (board game) - Wikipedia

    en.wikipedia.org/wiki/Ploy_(board_game)

    The game set includes a board and 48 pieces of various colors and markings along with instructions and a plastic tray to sort the pieces. [1] The game is marketed as a "space-age strategy game". 3M no longer produces the game, but Ploy has been adapted for play on Vassal, Zillions of Games or via a ploy program.

  9. Go variants - Wikipedia

    en.wikipedia.org/wiki/Go_variants

    The name stems from a combination of the Korean words baduk and juntoo ("battle"). It is played entirely in cyberspace, and differs from standard Go in a number of ways, most noticeably in the way in which certain areas of the board are worth different points values. The other principal difference is that both players place three stones before ...

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