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The mod uses voice lines from the original Half-Life, as well as Half-Life: Opposing Force, Half-Life: Blue Shift, Half-Life: Decay, and Half-Life 2: Episode Two. [16] [17] On August 12, 2021, a team of developers announced a remake in Black Mesa called Black Mesa: Candidate Twelve after half a year in production. [18]
Half-Life: Blue Shift: Otis, Miller, Security Guards Half-Life: Decay: Scientists, Security Guards, 2004 Half-Life 2: G-Man, Barney Calhoun 2005 Grand Theft Auto: Liberty City Stories: Richard Goblin, Flashback FM Imaging Voice, Commercial Voice 2006 Half-Life 2: Episode One: G-Man, Barney Calhoun 2007 Crackdown: Special Agent Camerino, Master ...
Barney Calhoun is the player character in Half-Life: Blue Shift and a major character in Half-Life 2 as well as Half-Life 2: Episode One. Michael Shapiro provided Barney's voice in the games of the Half-Life series. Scott Lynch, Valve's chief operating officer, lent his face to the game for use in-game as Barney in Half-Life 2.
Half-Life: Blue Shift is an expansion pack for the first-person shooter video game Half-Life (1998). It was developed by Gearbox Software and published by Sierra On-Line . Blue Shift was the second expansion for Half-Life , originally intended as part of a Dreamcast port of Half-Life .
The expansion packs to the original game introduce other protagonists and characters, such as Corporal Adrian Shephard in Half-Life: Opposing Force and Black Mesa security guard Barney Calhoun in Half-Life: Blue Shift (who reappears in the Half-Life 2 games).
Guard Half-Life 2: Odessa Cubbage, Male citizens [7] 2005 The Matrix Online: Agent Gray FATE: Narrator The Suffering: Ties That Bind: The Man [7] 2006 Half-Life 2: Episode One: Male citizens [7] 2007 Half-Life 2: Episode Two: Griggs / Male citizens [7] Team Fortress 2: Sniper [7] 2008 Left 4 Dead: John Slater 2009 F.E.A.R. 2: Project Origin ...
Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life ' s story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint.
Freeman's Mind is a machinima series created by Ross Scott using the Source remake of the 1998 video game Half-Life. [2] It follows the protagonist of the game, Gordon Freeman, also voiced by Scott, who acts as a combination of narrator and running commentary, often criticizing and satirizing the game world's conventions in a style similar to that in Mystery Science Theater 3000. [3]