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  2. Spill (audio) - Wikipedia

    en.wikipedia.org/wiki/Spill_(audio)

    Spill occurs when sound is detected by a microphone not intended to pick it up (for example, the vocals being detected by the microphone for the guitar). [3] Spill is often undesirable in popular music recording, [4] as the combined signals during the mix process can cause phase cancellation and may cause difficulty in processing individual tracks. [2]

  3. Sound effect - Wikipedia

    en.wikipedia.org/wiki/Sound_effect

    A sound effect (or audio effect) is ... the use of several DAT or multitrack recorders—has made sound recording into a ... when the car accelerates from a stop ...

  4. Automatic double tracking - Wikipedia

    en.wikipedia.org/wiki/Automatic_double_tracking

    Automatic double-tracking or artificial double-tracking (ADT) is an analogue recording technique designed to enhance the sound of voices or instruments during the mixing process. It uses tape delay to create a delayed copy of an audio signal which is then played back at slightly varying speed controlled by an oscillator and combined with the ...

  5. Media control symbols - Wikipedia

    en.wikipedia.org/wiki/Media_control_symbols

    To identify the control or the indicator to play the next part and then stop. Record: U+23FA ⏺ #5547 Recording, general: To identify a control to preset or start a recording mode. Eject U+23CF ⏏ #5459 Eject: To identify the control for the eject function. Shuffle U+1F500 🔀 — To randomly play a song from a given list.

  6. Bleep censor - Wikipedia

    en.wikipedia.org/wiki/Bleep_censor

    This was already the case on March 27, 2022, when American television broadcasters muted the sound during a live broadcast of the Oscars after Will Smith slapped Chris Rock and shouted, "Keep my wife's name out your fucking mouth!", [8] to which Rock responded, "Will Smith just smacked the shit out of me.". Nevertheless, the complete verbal ...

  7. Delay (audio effect) - Wikipedia

    en.wikipedia.org/wiki/Delay_(audio_effect)

    Delay is an audio signal processing technique that records an input signal to a storage medium and then plays it back after a period of time. When the delayed playback is mixed with the live audio, it creates an echo-like effect, whereby the original audio is heard followed by the delayed audio.