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  2. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    As long as the brightness of adjacent parts of the image are roughly in the same range, the effect of the blurring caused by the Airy disc is not particularly noticeable; but in parts of the image where very bright parts are adjacent to relatively darker parts, the tails of the Airy disc become visible and can extend far beyond the extent of ...

  3. Gaussian blur - Wikipedia

    en.wikipedia.org/wiki/Gaussian_blur

    The difference between a small and large Gaussian blur. In image processing, a Gaussian blur (also known as Gaussian smoothing) is the result of blurring an image by a Gaussian function (named after mathematician and scientist Carl Friedrich Gauss). It is a widely used effect in graphics software, typically to reduce image noise and reduce detail.

  4. OBS Studio - Wikipedia

    en.wikipedia.org/wiki/OBS_Studio

    In 2013, development started on a rewritten version known as OBS Multiplatform (later renamed OBS Studio) for multi-platform support, a more thorough feature set, and a more powerful API. [17] In 2016, OBS "Classic" lost support and OBS Studio became the primary version. [18] In March 2022, OBS was released on Steam for both Windows and Mac. [19]

  5. Unsharp masking - Wikipedia

    en.wikipedia.org/wiki/Unsharp_masking

    Specifically, unsharp masking is a simple linear image operation—a convolution by a kernel that is the Dirac delta minus a gaussian blur kernel. Deconvolution, on the other hand, is generally considered an ill-posed inverse problem that is best solved by nonlinear approaches. While unsharp masking increases the apparent sharpness of an image ...

  6. Gaussian filter - Wikipedia

    en.wikipedia.org/wiki/Gaussian_filter

    In Image processing, each element in the matrix represents a pixel attribute such as brightness or color intensity, and the overall effect is called Gaussian blur. The Gaussian filter is non-causal, which means the filter window is symmetric about the origin in the time domain. This makes the Gaussian filter physically unrealizable.

  7. Box blur - Wikipedia

    en.wikipedia.org/wiki/Box_blur

    A box blur (also known as a box linear filter) is a spatial domain linear filter in which each pixel in the resulting image has a value equal to the average value of its neighboring pixels in the input image. It is a form of low-pass ("blurring") filter. A 3 by 3 box blur ("radius 1") can be written as matrix

  8. Bilateral filter - Wikipedia

    en.wikipedia.org/wiki/Bilateral_filter

    As the range parameter σ r increases, the bilateral filter gradually approaches Gaussian convolution more closely because the range Gaussian widens and flattens, which means that it becomes nearly constant over the intensity interval of the image. As the spatial parameter σ d increases, the larger features get smoothened.

  9. Anisotropic filtering - Wikipedia

    en.wikipedia.org/wiki/Anisotropic_filtering

    An illustration of texture filtering methods showing a texture with trilinear mipmapping (left) and anisotropic texture filtering. In 3D computer graphics, anisotropic filtering (AF) [1] [2] is a technique that improves the appearance of textures, especially on surfaces viewed at sharp angles.