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  2. How to Design Programs - Wikipedia

    en.wikipedia.org/wiki/How_to_Design_Programs

    It then describes the principles of teaching behind HtDP; in particular, the difference between implicit vs. explicit teaching of design principles. It then continues on to describe the role of Scheme and the importance of an ideal programming environment, and concludes with an extensive evaluation of content and student/faculty reaction to ...

  3. Jackson structured programming - Wikipedia

    en.wikipedia.org/wiki/Jackson_Structured_Programming

    In Principles of Program Design Jackson recognized situations that posed specific kinds of design problems, and provided techniques for handling them. One of these situations is a case in which a program processes two input files, rather than one. In 1975, one of the standard "wicked problems" was how to design a transaction-processing program.

  4. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making specific disciplined use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines.

  5. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    It is important to note that there is no one particular coding convention for any programming language. Every organization has a custom coding standard for each type of software project. It is, therefore, imperative that the programmer chooses or makes up a particular set of coding guidelines before the software project commences.

  6. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Related observations were made by Hannemann and Kiczales who implemented several of the 23 design patterns using an aspect-oriented programming language (AspectJ) and showed that code-level dependencies were removed from the implementations of 17 of the 23 design patterns and that aspect-oriented programming could simplify the implementations ...

  7. What Are Snapchat Streaks and Why Should You Do Them? - AOL

    www.aol.com/lifestyle/snapchat-streaks-why-them...

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  8. Programming language design and implementation - Wikipedia

    en.wikipedia.org/wiki/Creation_of_a_Programming...

    Many factors involved with the design of a language can be decided on by the goals behind the language. It's important to consider the target audience of a language, its unique features and its purpose. [4] It is good practice to look at what existing languages lack, or make difficult, to make sure a language serves a purpose. [4]

  9. Whether Wordle, Snapchat or Duolingo, sometimes it's all ...

    www.aol.com/lifestyle/whether-wordle-snapchat...

    The word “streak,” depending on your perspective, can bring a variety of images to mind: a lucky night at the blackjack table, that new stripe of blue in your teenager’s hair — maybe even ...