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A console is a command line interface where the personal computer game's settings and variables can be edited while the game is running. Consoles also usually display a log of warnings, errors, and other messages produced during the program's execution. Typically it can be toggled on or off and appears over the normal game view.
Damage control is the limiting of damage resulting from an action when damage cannot be avoided. Damage control may also refer to: Music
Minecraft "Perhaps the biggest stroke of genius in Minecraft". [67] This red mineral serves as in-game wiring, letting players lay down logic circuitry that controls pistons, minecarts and other dynamic elements in the game. [67] It is found as ore in deep caves.
An attribute showing how much damage a character can sustain before being incapacitated. Getting hurt lowers this meter and if it reaches zero that character can no longer continue. Depending on the game this can mean many different things (i.e. death, serious injury, knockout, or exhaustion). heat map
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In computer science, a generator is a routine that can be used to control the iteration behaviour of a loop. All generators are also iterators . [ 1 ] A generator is very similar to a function that returns an array , in that a generator has parameters , can be called, and generates a sequence of values.
Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games , this typically takes the form of hit points ( HP ), a numerical attribute representing the health of a character or object.
A personal computer game, also known as a computer game [a] or abbreviated PC game, is a video game played on a personal computer (PC). The term PC game has been popularly used since the 1990s referring specifically to games on "Wintel" (Microsoft Windows software/Intel hardware) which has dominated the computer industry since.