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Camelot Co., Ltd. [a] (doing business as Camelot Software Planning) is a Japanese video game developer established in 1994 and headquartered in Shinjuku, Tokyo. It is known for developing sports games, particularly in Nintendo's Mario franchise.
Self-modifying code can involve overwriting existing instructions or generating new code at run time and transferring control to that code. Self-modification can be used as an alternative to the method of "flag setting" and conditional program branching, used primarily to reduce the number of times a condition needs to be tested.
Schlage (/ ʃ l eɪ ɡ / SHLAYG) [1] [2] is an American lock manufacturer founded in 1920 by Walter Schlage. Schlage was headquartered in San Francisco from its inception until it relocated to Colorado Springs, Colorado, in 1997. Schlage also produces high-security key and cylinder lines Primus, Everest, and Everest Primus XP.
Remote controls send a digital code word to the receiver. If the receiver determines the codeword is acceptable, then the receiver will actuate the relay, unlock the door, or open the barrier. Simple remote control systems use a fixed code word; the code word that opens the gate today will also open the gate tomorrow.
Walter Reinhold Schlage (1882–1946) was a German-born American engineer and inventor. Known as the Lock Wizard of Thuringia , he is best known for the bored cylindrical lock and the lock company that bears his name, Schlage Lock Co.
G-code (also RS-274) is the most widely used computer numerical control (CNC) and 3D printing programming language. It is used mainly in computer-aided manufacturing to control automated machine tools, as well as for 3D-printer slicer applications. The G stands for geometry. G-code has many variants.
Camelot is a strategy board game for two players. It was invented by George S. Parker late in the 19th century, and was one of the first games published by Parker Brothers, originally under the name Chivalry. The game was reissued as "Camelot" in 1930, with reduced size and number of pieces.
A program, either provided within the game software or as separate software product, that allows players to place objects or create new levels for a video game. level scaling A game mechanic in games where the player advances in level, which alters the attributes of a player character or opponents so that there is a similar challenge in combat.