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A cozy game (cosy game in Commonwealth English) is a video game genre that emphasizes non-violence and relaxation. Initially derived from the life simulation genre, cozy games commonly include activities such as gathering and growing plants and nurturing other characters. They often have open-ended goals that encourage self-expression.
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This is a list of notable video game designers, past and present, in alphabetical order. The people in this list already have Wikipedia entries, and as such did significant design for notable computer games, console games, or arcade games. It does not include people in managerial roles (which often includes titles like "Producer" or ...
Cozy Grove is a life simulation game taking place on an island. The player character, whose appearance and apparel can be customized, is tasked with helping spirits, most of whom are anthropomorphic bears, enter the afterlife by completing tasks, that differ depending on the character. The game involves scavenging and crafting for items.
Kade Poki (born 1988), New Zealand rugby union player; Poki language, a West Chadic language of Bauchi State, Nigeria; Poki Ng (born 1991), Hong Kong singer in the boy band Error; Pokimane (born 1996), Moroccan-Canadian internet personality; Poki, a computer poker player developed at the University of Alberta; Poki.com, a video game website ...
A recreation room (also known as a rec room, rumpus room, play room, playroom, games room, or ruckus room) is a room used for a variety of purposes, such as parties, games and other everyday or casual activities. The term recreation room is most prevalent in the United States, while rumpus room is more
Working Designs was an American video game publisher that specialized in the localization of Japanese role-playing video games, strategy video games and top-down shooters for various platforms. Though the company had published many cult hits, it was known best to fans as the long-time exclusive North American publisher of the Lunar series.
Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.