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The heavyweight gear permits simulation of aircraft with higher landing sink rates than a standard F-16. [5] The program was notable for the development of Direct Voice Input and the "Virtual HUD", which were both incorporated into the cockpit design for the F-35 Lightning II. [5]
F-16 Combat Pilot, although a good simulator, did not receive much popularity as the DOS version was released a year later than Spectrum Holobyte's Falcon, which was more popular and had much more advanced graphics and audio for its time, and by 1991, the popular Falcon 3.0 was released.
Adam Pavlacka of NextGen said, "F-16 Aggressor deserves high praise as a pure simulator. It accurately depicts the F-16, and it runs on an average system. If you want to train as a pilot, it's terrific. If you're looking for an enjoyable combat experience, however, look elsewhere." [13]
F-16 simulator side-stick controller functional allocation (for the right hand) F-16 simulator throttle functional allocation (for the left hand). HOTAS, an acronym of hands on throttle-and-stick, is the concept of placing buttons and switches on the throttle lever and flight control stick in an aircraft cockpit.
On 30 September 2021, Turkey sent a formal request to the United States to purchase 40 new F-16 Block 70/72 aircraft and nearly 80 kits to modernize its F-16C/D fighters to F-16 Block 70/72 variant. [55] Turkey latter cancelled the upgrade kits from the deal and decided to modernize F-16s locally. Other
A 1992 survey in Computer Gaming World of wargames with modern settings gave the game four and a half stars out of five, describing Falcon 3.0 as not as a game system as it is a way of life, but as the most complex air simulator ever released for the commercial sector, [7] and the magazine named it the year's best simulation game. [8]