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Assassin's Creed Odyssey also received backlash for being unavailable in offline mode in February 2019, to which Ubisoft has clarified that the always-online mode was a glitch that was to be fixed soon enough, although many other players did not face this issue and were able to play the game without an internet connection.
Ubisoft Connect (formerly Ubisoft Game Launcher and later Uplay) is a digital distribution, digital rights management, multiplayer and communications service developed by Massive Entertainment to provide an experience similar to the achievements/trophies offered by various other game companies. The service is provided across various platforms.
The situation was aggravated after Ubisoft's servers were struck with denial of service attacks that made the Ubisoft games unplayable due to this DRM scheme. Ubisoft eventually abandoned the always-on DRM scheme and still require all Ubisoft games to perform a start-up check through Uplay/Ubisoft Connect servers when launched. [151] [152] [153 ...
Ubisoft pulled a blog post that listed several PS4-era games that it said may not run properly on the PS5. Ubisoft pulls post about PS4 games not working on PS5, cites 'inaccuracies' (updated ...
The layoffs were not a singular event but rather the culmination of several converging factors. The COVID-19 pandemic unexpectedly fueled a surge in video game demand. [19] This led companies to make ambitious investments in acquisitions, mergers, and staff expansion, anticipating sustained growth. [20]
Skull and Bones is the first video game led by developer Ubisoft Singapore, which drew inspiration from the naval battles of Assassin's Creed IV: Black Flag. [7] The game began development in 2013, being initially envisioned as an expansion of Assassin's Creed IV: Black Flag, then an MMO spinoff title under the name Black Flag Infinite. [12]
In March, Ubisoft announced that Darkworks were no longer working on the game, due to the changes in the release schedule; "in order to respect the new launch date for this ambitious title, and Darkworks having other obligations, we have mutually decided to complete development of I Am Alive at Ubisoft Shanghai, as the two studios have ...
Ubisoft Montreal, the developer of Patriots, handled the game's development, with Ubisoft's offices in Barcelona, Toronto, Kyiv, Shanghai and Chengdu providing assistance. [ 39 ] [ 40 ] The game was originally called Rainbow Six Unbreakable , a title that reflected not only the game's destruction mechanic but also the mindset of the development ...