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Half-Life is a series of first-person shooter games created by Valve. ... A short film, Half-Life: Uplink, was developed by Cruise Control, a British marketing agency ...
Works based on Half-Life (series) (1 C, 5 P) ... Vlogger (film) This page was last edited on 23 November 2024, at 12:13 (UTC). Text is available under the Creative ...
Half-Life (series)#Cultural influence and reception To a section : This is a redirect from a topic that does not have its own page to a section of a page on the subject. For redirects to embedded anchors on a page, use {{ R to anchor }} instead .
The team also included a brief mention to the long-fall boots from Aperture Science from the Portal series; Portal had come out after Half-Life 2 but loosely tied narratively to the Half-Life universe, and the team felt it appropriate to show the competing lab's technology within the Black Mesa facility from this connection. [21]
Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life ' s story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint.
Valve released two subsequent episodes for Half-Life 2 and later packaged those games together with the puzzle game Portal and the multiplayer shooter Team Fortress 2 in a collection known as The Orange Box. [6] By the end of 2008, combined retail sales of the Half-Life series, Counter-Strike series and The Orange Box had surpassed 32 million ...
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Valve's 2020 virtual reality game Half-Life: Alyx is set as a prequel to Half-Life 2.The player controls Alyx Vance who during the events of the game gains a pair of "gravity gloves", which provide function similar to the gravity gun with the ability to lift and throw objects, though tailored to work as standard VR in-game hand controls.