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Dragon's Dogma [c] is a 2012 action role-playing hack and slash video game by Capcom.First released for PlayStation 3 and Xbox 360, an enhanced version subtitled Dark Arisen was later released for the same consoles in 2013, with ports being released for Windows, PlayStation 4, Xbox One, and Nintendo Switch in the ensuing years.
A follow-up to the 2012 action role-playing game Dragon's Dogma, the game had the player take the role of an "Arisen" in service to the White Dragon, charged with defending the land of Lestania from monster attacks. Gameplay carried over the basic battle and Pawn companion systems from Dragon's Dogma while incorporating features of the MMORPG ...
Players control a customizable character through the game's open world while hunting a dragon that chose them as the "Arisen" amid a geopolitical conflict by completing quests and gaining new equipment on the way with the aid of allies known as "Pawns". [1] Dragon's Dogma 2 was released for PlayStation 5, Windows, and Xbox Series X/S on March ...
* This game was designed specifically for co-op play. Borderlands 2: PC / MAC / PS3 / XB360: FPS / Action RPG: 2012 4 LAN, Online Full No* * This game was designed specifically for co-op play. Borderlands: The Pre-Sequel: PC / MAC / PS3 / XB360: FPS / Action RPG: 2014 4 Online Full No* * This game was designed specifically for co-op play. Brawl ...
The list of game consoles released in 2013 in North America. ... Massively multiplayer online role-playing game: 31 ... Dragon's Dogma: Dark Arisen: PS3, ...
dragons-dogma-2-friends-pawns. Pawns are a unique feature of Dragon’s Dogma. Rather than filling up your party with pre-built followers, you have a band of player-made characters instead.
Hideaki Itsuno (伊津野 英昭, Itsuno Hideaki) is a Japanese video game director and designer.He was born in Osaka Japan, and formerly worked at Capcom.He has been a director and producer for several series at Capcom, including Rival Schools, Power Stone, Devil May Cry and Dragon's Dogma.
MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine.