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  2. Visual Pinball - Wikipedia

    en.wikipedia.org/wiki/Visual_Pinball

    Since then, development has been done by various open-source contributors. Visual Pinball X ("VPX") was released on December 24, 2015, again breaking backward compatibility with version 9; previously created tables can be loaded with it, but not played without changes. VPX brings significant improvements to graphics and the program's physics ...

  3. List of commercial video games with later released source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The games in this table were released under a free and open-source license with free content which allows reuse, modification and commercial redistribution of the whole game. Licenses can be public domain, GPL, BSD, Creative Commons, zlib, MIT, Artistic License or other (see Comparison of free and open-source software licenses).

  4. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The extracted source code was made open-source and is hosted freely available on SourceForge. Jak and Daxter: The Precursor Legacy: 2001 (PlayStation 2) 2022 Platformer: Naughty Dog: Naughty Dog coded the first three Jak and Daxter games in GOAL, a modified version of Lisp. A group of programmers created a program that could read and decompile ...

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Commercial successor to open-source RealmForge engine Visual Pinball: C++: VBScript: No 3D Windows: MAME-like pre-0.172, then BSD, GPL: VRAGE: C#: Yes 3D Windows, Xbox One: Miner Wars 2081, Space Engineers,Medieval Engineers: Proprietary: Source code was released under a commercial license Wintermute Engine: C++: 2010 C-like syntax No 2.5D Windows

  6. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    The video game remakes in this table were developed under an open-source license which allows usually the reuse, modification and commercial redistribution of the code. The required game content (artwork, data, etc.) is taken from a proprietary and non-opened commercial game, so that the whole game is non-free.

  7. Future Pinball - Wikipedia

    en.wikipedia.org/wiki/Future_Pinball

    Future Pinball is a simulator and editor which indirectly emulates hardware found in physical pinball machines. Tables are designed using 3D models found within the editor, and rendered using a 3D real-time engine. Pinball table layout, graphic design, and audio are provided by users during the construction and development of table design.

  8. Pinball Construction Set - Wikipedia

    en.wikipedia.org/wiki/Pinball_Construction_Set

    Pinball Construction Set is a video game by Bill Budge written for the Apple II. [2] It was originally published in 1982 through Budge's own company, BudgeCo, then was released by Electronic Arts in 1983 along with ports to the Atari 8-bit computers and Commodore 64.

  9. Pinball FX (2023 video game) - Wikipedia

    en.wikipedia.org/wiki/Pinball_FX_(2023_video_game)

    With Pinball FX, development was moved to Unreal Engine 4. The game features support for HDR, ray tracing, and upscaling, delivering enhanced visual fidelity compared to prior games. On all versions of Pinball FX, players can enable portrait mode, allowing the game to be displayed vertically rotated for a more authentic pinball machine experience.