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This template has been created for use in the season articles for Hell's Kitchen (American TV series). Its purpose is to ensure a consistent colour key across all season articles while complying with accessibility requirements. Wording for the template was chosen carefully so as to correctly apply to all seasons of the TV program.
This template's initial visibility currently defaults to autocollapse, meaning that if there is another collapsible item on the page (a navbox, sidebar, or table with the collapsible attribute), it is hidden apart from its title bar; if not, it is fully visible. To change this template's initial visibility, the |state= parameter may be used:
Texture Atlas Whitepaper - A whitepaper by NVIDIA which explains the technique.; Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons).; A thousand ways to pack the bin - Review and benchmark of the different packing algorithms
A navigational box that can be placed at the bottom of articles. Template parameters [Edit template data] Parameter Description Type Status State state The initial visibility of the navbox Suggested values collapsed expanded autocollapse String suggested Template transclusions Transclusion maintenance Check completeness of transclusions The above documentation is transcluded from Template ...
Karl Ruprecht Kroenen [note 1] is a fictional supervillain in the Hellboy comic book series, created by Mike Mignola.. In the comics, Kroenen was a relatively unremarkable Nazi SS scientist, whose most distinguishing characteristic was that he always wore a gas mask and protective bodysuit, which Mignola attributes to a disfiguring accident of some kind.
A navigational box that can be placed at the bottom of articles. Template parameters [Edit template data] Parameter Description Type Status State state The initial visibility of the navbox Suggested values collapsed expanded autocollapse String suggested Template transclusions Transclusion maintenance Check completeness of transclusions The above documentation is transcluded from Template ...
In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.