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  2. IBM SkillsBuild - Wikipedia

    en.wikipedia.org/wiki/IBM_SkillsBuild

    IBM SkillsBuild is a free education program focused on underrepresented communities in tech, that helps adult learners, and high school and university students and faculty, develop valuable new skills and access career opportunities. The program includes an online platform that is complemented by customized practical learning experiences ...

  3. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  4. MyMathLab - Wikipedia

    en.wikipedia.org/wiki/MyMathLab

    MyMathLab is an online interactive and educational system designed by Pearson Education to accompany its published math textbooks. It covers courses from basic math through calculus and statistics, as well as math for business, engineering and future educators.

  5. Khan Academy - Wikipedia

    en.wikipedia.org/wiki/Khan_Academy

    Khanmigo is a chatbot powered by GPT-4 technology, designed to assist users with mathematics, science, humanities, and coding inquiries, as well as aiding in learning these subjects. It incorporates the large language model of OpenAI .

  6. MyMaths - Wikipedia

    en.wikipedia.org/wiki/MyMaths

    MyMaths is a subscription-based mathematics website which can be used on interactive whiteboards or by students and teachers at home. [1] [2] It is owned and operated by Oxford University Press, who acquired the site in 2011. As of February 2021, MyMaths has over 4 million student users in over 70 countries worldwide. [3]

  7. Intelligent tutoring system - Wikipedia

    en.wikipedia.org/wiki/Intelligent_tutoring_system

    ZOSMAT was designed to address all the needs of a real classroom. It follows and guides a student in different stages of their learning process. This is a student-centered ITS does this by recording the progress in a student's learning and the student program changes based on the student's effort.

  8. SCORE! Educational Centers - Wikipedia

    en.wikipedia.org/wiki/SCORE!_Educational_Centers

    After ten-minute computer lessons, called "learning workouts", students obtained SCORE! cards, small magnetic squares emblazoned with the SCORE! logo, which were earned for scoring over 70% on a lesson or making basketball shots. Students saved these cards at home or redeemed them for prizes (balls, Disneyland tickets, etc.). Because students ...

  9. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]