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Zeta Sedan. Zeta is a marque of automobile which was produced in Australia from 1963 to 1965 by South Australian manufacturing company Lightburn & Co.. An established manufacturer of cement mixers and washing machines, Lightburn and Co. built the cars in its factory in the Adelaide suburb of Camden Park.
In fusion power research, the Z-pinch (zeta pinch) is a type of plasma confinement system that uses an electric current in the plasma to generate a magnetic field that compresses it (see pinch). These systems were originally referred to simply as pinch or Bennett pinch (after Willard Harrison Bennett ), but the introduction of the θ-pinch ...
For positive y- and z-axis, we have to face two different conventions: In case of land vehicles like cars, tanks etc., which use the ENU-system (East-North-Up) as external reference (World frame), the vehicle's (body's) positive y- or pitch axis always points to its left, and the positive z- or yaw axis always points up. World frame's origin is ...
Moving forward and backward on the X-axis. (Surge) Moving left and right on the Y-axis. (Sway) Moving up and down on the Z-axis. (Heave) Rotational envelopes: Tilting side to side on the X-axis. Tilting forward and backward on the Y-axis. Turning left and right on the Z-axis.
A 2.5D machine, also called a two-and-a-half-axis mill, possesses the capability to translate in all three axes but can perform the cutting operation only in two of the three axes at a time due to hardware or software limitations, or a machine that has a solenoid instead of a true, linear Z axis. A typical example involves an XY table that ...
It is possible to imagine an airplane rotated by the above-mentioned Euler angles using the X-Y-Z convention. In this case, the first angle - α {\displaystyle \alpha } is the pitch. Yaw is then set to π 2 {\displaystyle {\tfrac {\pi }{2}}} and the final rotation - by γ {\displaystyle \gamma } - is again the airplane's pitch.
The horizontal plane shows the four quadrants between x- and y-axis. (Vertex numbers are little-endian balanced ternary.) An octant in solid geometry is one of the eight divisions of a Euclidean three-dimensional coordinate system defined by the signs of the coordinates.
The irregular Z-buffer is an algorithm designed to solve the visibility problem in real-time 3-d computer graphics. It is related to the classical Z-buffer in that it maintains a depth value for each image sample and uses these to determine which geometric elements of a scene are visible.